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New World Gear Affix Chart

Apr-24-2024 PST New World

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Every weapon, every piece of armor, and every piece of jewelry in the New World game includes an Affix mechanics. Thanks to the Affix on your gear, it tells you what your primary and secondary attributes of the piece of equipment are. Our following guide is going to help you identify that very same thing. It’ll give you the names of each Affix in the game, as well as their attributes, both Primary and Secondary.


More In-Depth

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Imagine that you have a piece of equipment that contains the word Knight in the Affix section; then this would mean that your piece has Constitution as its primary attribute and Strength as its secondary attribute. Both attributes basically grant bonuses in their own field. It is not only limited to armor pieces but also weapons and jewelry.


A point worth noting is that the Affixes carry 2 attributes that have an unusually uneven split. What does that mean? Well, the Primary attribute of the Affix/item carries the higher portion of the statistics/bonuses. For instance, a Knight armor piece of 600 would have about 15 Constitution and 10 Strength. And, a Knight weapon piece of 600 would have 20 Constitution and 10 Strength. As you can see the Primary attribute carried more stats of the weapon, jewelry, or armor.


The Gear Affix Chart

There is a total of 25 Affixes and we have taken the time out to list them all just for you.


Group A

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The first affix is Soldier, wherein the primary attribute identifies as Strength, and the secondary is not listed. The second affix is Barbarian, wherein the primary attribute identifies as Strength, and the secondary is Constitution. The third affix is Fighter, wherein the primary attribute identifies as Strength, and the secondary is Dexterity. The fourth affix is Monk, wherein the primary attribute identifies as Strength, and the secondary is Focus.


Group B

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The fifth affix is Spell sword, wherein the primary attribute identifies as Strength, and the secondary is Intelligence. The sixth affix is Ranger, wherein the primary attribute identifies as Dexterity and the secondary is not added. The seventh affix is Brigand, wherein the primary attribute identifies as Dexterity, and the secondary is Constitution. The eighth affix is Cavalier, wherein the primary attribute identifies as Dexterity, and the secondary is Strength.


Group C

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The ninth affix is Duellist, wherein the primary attribute identifies as Dexterity, and the secondary is Focus. The tenth affix is Assassin, wherein the primary attribute identifies as Dexterity, and the secondary is Intelligence. The eleventh affix is Scholar, wherein the primary attribute identifies as Intelligence, and the secondary is not added. The twelfth affix is Occultist, wherein the primary attribute identifies as Intelligence, and the secondary is Constitution.


Group D

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The thirteenth affix is Battlemage, wherein the primary attribute identifies as Intelligence, and the secondary is Strength. The fourteenth affix is Mage, wherein the primary attribute identifies as Intelligence, and the secondary is Focus. The fifteenth affix is Trickster, wherein the primary attribute identifies as Intelligence, and the secondary is Dexterity. The sixteenth affix is Sage, wherein the primary attribute identifies as Focus and the secondary is not added.


Group E

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The seventeenth affix is Cleric, wherein the primary attribute identifies as Focus, and the secondary is Constitution. The eighteenth affix is Zealot, wherein the primary attribute identifies as Focus, and the secondary is Strength. The nineteenth affix is Priest, wherein the primary attribute identifies as Focus, and the secondary is Intelligence. The twentieth affix is Artificer, wherein the primary attribute identifies as Focus, and the secondary is Dexterity.


Group F

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The twenty-first affix is Sentry, wherein the primary attribute identifies as Constitution, and the secondary is not added. The twenty-second affix is Warden, wherein the primary attribute identifies as Constitution, and the secondary is Dexterity. The twenty-third affix is Knight, wherein the primary attribute identifies as Constitution, and the secondary is Strength. The twenty-fourth affix is Nomad, wherein the primary attribute identifies as Constitution, and the secondary is Focus. The twenty-fifth affix is Druid, wherein the primary attribute identifies as Constitution, and the secondary is Intelligence.


Why are Affixes Important?

Knowing what Affix your armor, jewelry, weapon, or any other gear equipment has can help you strategize and create a build that best suits your playstyle. You’ll know what attributes you’ll need while battling against bosses in PVM, or other players in PVP. It might seem difficult at first, but as you play along, you’ll get a good hang of what’s what. Buy cheap New World Coins from mmoexp.com now, build your best weapon. So, good luck!




MMOexp New World Team