Summary:

 

Helldivers 2 is entering another intense Automaton-focused campaign as players are ordered to liberate Charbal 7 and Zaniah Prime before a potential Super Earth election cyberattack. Meanwhile, Cyborgs, the Jet Brigade, and Hulk Surges are creating some of the game's toughest battles. A new campaign reward is also on the way, while Arrowhead prepares to adjust the Eagle Gas Strike after an unintended demolition-force value made it stronger than expected. Players looking to prepare for the latest Automaton battles can also check out Helldivers 2 Items.

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1. New Automaton Major Order Targets Two Planets

 

The latest Helldivers 2 Major Order sends players back into Automaton territory with a surprisingly unusual objective.

 

According to the briefing, intercepted Cyborg communications suggest an attempt to interfere with Super Earth's upcoming quarter-term elections. The suspected cyberattack is supposedly being coordinated through mega factories located on Charbal 7 and Zaniah Prime.

 

Helldivers must liberate both planets before the four-day operation expires.

 

Charbal 7 currently has heavy Super Earth presence, while Zaniah Prime requires players to push through connected planets before reaching the main target. Mentoria appears to be the easier route, making it a sensible priority for players looking to maximize the campaign's progress.

 

2. Jet Brigade and Hulk Surges Make Automaton Missions Tougher

 

The Automaton front is becoming much more dangerous thanks to several modifiers appearing together.

 

One particularly notable battlefield is Marf, where Cyborg forces are accompanied by the returning Jet Brigade and a Hulk Surge. This combination creates a brutal combat environment, especially for squads that normally rely on predictable enemy compositions.

 

The Jet Brigade deserves particular attention because its fast-moving units can quickly disrupt defensive positions. Meanwhile, Hulk-heavy missions reward players who bring reliable anti-armor options rather than relying exclusively on standard crowd-control weapons.

 

For experienced players, these missions are worth targeting specifically because they provide a much more aggressive Automaton combat experience.

 

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3. New Campaign Reward Is Coming

 

The current campaign screen shows a new cape as the eventual Major Order reward.

 

That may feel underwhelming for veteran players. Helldivers 2 has already delivered numerous capes through previous campaigns, so another cosmetic reward does not have the same impact as a new weapon, armor set, or Stratagem.

 

The campaign is also expected to develop across multiple Major Orders rather than resolving immediately. That means players may have to remain engaged for several weeks before the final reward becomes available.

 

Still, the recent addition of new armor, weapons, and Stratagems means another cosmetic campaign reward is not entirely unexpected.

 

4. Heavy SE Presence Could Become a Player-Controlled Modifier

 

One of the more interesting community ideas involves the Heavy SE Presence modifier.

 

Instead of having Super Earth forces appear randomly across selected planets, players could potentially use the DSS to influence where this modifier becomes active by contributing resources such as Super Samples.

 

This would give the Galactic War a stronger strategic layer. Players would not simply react to modifiers; they could potentially help determine where special conditions appear.

 

The current implementation can feel strange when Heavy SE Presence appears on planets that Super Earth already controls. Turning it into something the community can influence could make the DSS significantly more meaningful.

 

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5. Eagle Gas Strike Nerf Is Coming

 

The biggest gameplay controversy remains the Eagle Gas Strike.

 

Its demolition-force value was apparently higher than intended, sitting around 50 instead of the expected lower range. The likely explanation is a configuration mistake rather than deliberate balance design.

 

The problem is that players have already incorporated the Stratagem into their loadouts. Nerfing it afterward can feel frustrating because the weapon was released with its current performance.

 

For now, players should continue experimenting with the Eagle Gas Strike while it remains powerful, but expect its demolition capability to be reduced in a future adjustment.

 

Final Thoughts


The latest Helldivers 2 campaign may not be the biggest narrative development, but it provides plenty of reasons to return to the Automaton front. Charbal 7, Zaniah Prime, Jet Brigade missions, Hulk Surges, and the upcoming Gas Strike adjustment give players several immediate gameplay priorities.

 

The cape reward is less exciting, but the evolving Galactic War and increasingly varied battlefield modifiers remain promising. For players who enjoy difficult Automaton missions, this is a good time to dive back into the fight and check out buy Helldivers 2 Items to prepare for the latest battles.