Black Ops 7: Complete Launch Map Guide
Call of Duty: Black Ops 7 arrives with one of the strongest multiplayer map lineups in the series, featuring 18 launch maps—16 designed for 6v6 and 2 for 20v20 Skirmish battles. With a blend of brand-new arenas and fan-favorite remasters, the map pool encourages playstyles ranging from tight run-and-gun firefights to highly strategic, objective-driven warfare.

If you want a real advantage on day one, mastering layouts, lanes, and control points is essential—but maxed weapons help even more. With BO7 bot lobbies or Black Ops 7 Boosting service, you can fully level guns before learning rotations, letting you focus on map control instead of grinding attachments.
This guide covers all launch maps, size overviews, which maps are best for Ranked, and how to create your own downloadable “Map Overview PDF.”
All Black Ops 7 Launch Maps
Below is the complete, confirmed launch map list categorized for 6v6 and 20v20 multiplayer.
Core 6v6 Maps
#Map NameNotes
1Blackheart6v6
2Cortex2v2–6v6
3Exposure6v6
4Imprint6v6
5The Forge6v6
6Toshin6v6
7Colossus6v6
8Den6v6
9Flagship2v2–6v6
10Homestead6v6
11Paranoia2v2–6v6
12Retrieval6v6
13Scar6v6
14Express (Remaster)6v6
15Hijacked (Remaster)6v6
16Raid (Remaster)6v6
Large-Scale / Skirmish (20v20) Maps
• Mission: Edge – Skirmish 20v20
• Mission: Tide – Skirmish 20v20
Additional Launch Window Info
• Preseason map count: 19 total playable maps.
• Nuketown 2025 releases shortly after launch, not at day one.
Map Sizes, Lanes & Control Points
Understanding a map before you load in gives you a major edge.
Size Breakdown
• 16 Core Maps:
• Designed for 6v6 combat
• Fast, aggressive pacing
• Classic three-lane structure
• 2 Skirmish Maps:
• Large, open, objective-driven
• Built for 20v20, wider spacing, long flanks
• Utilize wingsuit routes and grapple traversal
• Remastered Maps (Express, Hijacked, Raid):
• Still tight and condensed
• Ideal for SMGs, shotguns, and fast rotations
Three-Lane Design (Why It Matters)
Nearly all core maps follow the traditional Call of Duty three-lane flow:
• Left lane – flank opportunities
• Center lane – highest traffic
• Right lane – secondary push path
Mastering lane timing lets you:
• Catch predictable rotations
• Control chokepoints
• Set up crossfire angles
• Break or defend objectives more effectively
Control Points & Objective Play
Hardpoint, Domination, and new objective modes depend heavily on map knowledge.
Important concepts:
• Central zones often determine match momentum.
• Spawn-to-objective distance decides which team can contest fastest.
• Side lane control allows stable rotations without overexposing mid.
• On Skirmish maps, objectives like destroying payloads or data transmissions drastically shift team movement.
Map Rotation & Playlist Implications
At launch, playlists will include:
• Core 6v6 (TDM, Domination, Hardpoint, S&D, new modes)
• 20v20 Skirmish playlists
• 2v2/Strike modes on smaller hybrid maps
Ranked:
Traditionally focuses on 6v6 competitive-friendly maps, but large-scale objective modes may join later seasons or specialized queues.
Tip: Know which maps fit your strengths—aggressive SMG rushing vs long-range tactical play.
Map Callouts & Strategic Play Tips
Aggressive / Flanker Tips
• On maps like Hijacked, Exposure, and Imprint:
• Use side lanes to bypass mid.
• SMGs and shotguns dominate tight sightlines.
• On 20v20 maps:
• Wing-suit flight paths give unexpected angles.
• High ground is crucial—don’t ignore grapple routes.
Holding Control Points
For objective modes:
• Control mid + one side lane for stable map dominance.
• Avoid pushing both flanks; stagger your lanes to prevent spawn flips.
• On Skirmish maps:
• Pushing forward control points is powerful but risky.
• Always leave at least one flank watcher—Skirmish maps have wide approach angles.
Ranked-Friendly Map Insights
Best Maps for Ranked
These maps balance structure, lanes, and visibility:
• The Forge – Clear lanes + predictable routes = perfect team coordination.
• Colossus – Medium size with well-defined power positions.
• Homestead – Vertical play + northern flank routes under auroras.
• Den – Tight Japanese castle interiors mixed with open courtyards.
• Mission Tide (20v20) – Ideal for an objective-focused teams; huge rotation depth.
Maps to Be Cautious About
• Hijacked & Express: Very compact → chaos → less strategic structure.
• Paranoia: Classification suggests ultra-small footprint → high spawn volatility.
How to Create a Map Overview PDF (Download-Style Resource)
If you want a quick reference during play sessions or scrims:
1. Collect each map’s layout screenshot
2. Add a section for:
• Map Name
• Mode (6v6 / 20v20)
• Best Use (Casual / Ranked)
• Key Lanes
• Top Callouts
3. Place them on an A4 or landscape layout
4. Export as a PDF
5. Print or keep it open on a second monitor
If you'd like, I can generate a fully designed PDF in your preferred style.
Mode Summary & Season Outlook
18 launch maps with diverse pacing and mode suitability. Smaller maps will dominate TDM, Kill Confirmed, and casual playlists. Large-scale Skirmish maps highlight new objective mechanics. Season 1 will likely adjust rotations and introduce Ranked-specific map pools.
Final Thoughts
Black Ops 7’s launch lineup offers something for every type of player—whether you want fast aggression on Hijacked or deep tactical rotations on Mission Tide. With map knowledge, proper lane control, and optimized loadouts, you can enter any match with confidence.
MMOexp COD Black Ops 7 Team