With the release of Season 8 in Diablo 4, Patch 2.2 introduces significant changes to Runewords, refining their mechanics and balancing their effects. This guide provides a detailed breakdown of the adjustments, including changes to individual Runewords and bug fixes. As you explore these updates and optimize your builds, don’t forget that you can also enhance your experience by choosing to buy Diablo 4 Gold, which can help you acquire the resources needed to take full advantage of these new mechanics.
Runeword Adjustments
Xan
· Previous Effect: Your next skill critically overpowers. Overflow: 1% damage per 10 Offering.
· New Effect: Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.25 seconds. Overflow: 0.35% damage per Offering.
· Additional Change: Offering required reduced from 700 to 300.
Qax
· Previous Effect: Your next non-Basic skill spends all your Primary Resource to deal up to 100% increased damage based on the percentage of Resource spent.
· New Effect: Casting a Skill other than a Basic or Defensive skill now spends all your Primary Resource to increase your damage up to 100% for 1 second.
Vex
· Effect Remains: Grants +1 to all skills for 10 seconds. Overflow increases ranks up to 3.
· Offering cost reduced from 150 to 100.
Lum
· Effect Remains: Grants maximum resource.
· Offering gained increased from 2.5% to 3.5%.
Ahu
· Previous Effect: Lucky Hit: 100% when hitting an Injured enemy.
· New Effect: Lucky Hit: 100% when hitting a non-Healthy enemy.
· Offering gained reduced from 25 to 15.
Tec
· Damage reduced from 1,400% to 1,000%.
Bug Fixes
Patch 2.2 also addresses multiple bugs affecting Runewords and general gameplay. The key fixes include:
· Fixed an issue where the Intricacy Passive would not correctly remember the last used Skill after transferring to a new Zone.
· Fixed an issue allowing for snapshotting of the Resilient Passive.
· Fixed an issue where Resource Generation stats for other classes would display in character stats for Spiritborn players.
· Fixed an issue where casting The Hunter could cause the Wanderer to become partially stuck underground.
· Fixed an issue where Spiritborn’s In-Fighter Legendary Paragon Node did not display its bonus, and gaining a new stack would not refresh all stacks.
· Fixed an issue where two identical timers for Kurast Undercity runs would appear during Local Co-Op.
· Fixed an issue where the Xal rune would play the heal sound effect even when at full life.
· Fixed an issue where swapping weapons would end the Jah rune’s teleport buff.
· Fixed an issue where the Nagu + Ceh combo would sometimes break if the target died right before the Spirit Wolf triggered its ice explosion.
· Fixed an issue where some of the text on the Que rune displayed in an incorrect font style.
Final Thoughts
The changes in Season 8’s Patch 2.2 refine Runeword mechanics, making them more balanced while addressing key gameplay issues. With adjustments to power scaling, resource consumption, and Offering requirements, these updates create new opportunities for build optimization. Whether you’re revisiting old favorites or experimenting with new combinations, these Runeword updates will shape the meta in exciting ways! To support your journey and enhance your builds, consider finding cheap Diablo 4 Items at MMOEXP, where you can discover valuable resources to complement your strategies.
MMOexp Diablo 4 Team