Summary:


With MapleStory Classic World Mesos approaching, choosing your second job is an important decision. Every class has different strengths, from DPS and survivability to mobility and grinding comfort. Instead of looking only at damage numbers, this guide ranks the available second-job classes based on both performance and how enjoyable they are to play.


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1. Ice Lightning Mage - S Tier


Ice Lightning is one of the smoothest second-job choices. Its key skills include Teleport, Thunderbolt, Cold Beam, and Meditation. Thunderbolt can hit up to six monsters, giving the class excellent mobbing and strong AoE DPS.


Teleport also makes traveling and training much easier. Magic Guard provides additional survivability, making the class forgiving for newer players. Its main weakness is low single-target damage, but this matters less during normal second-job grinding. Overall, Ice Lightning is an excellent S-tier choice.


2. Assassin - A Tier


Assassin is one of the most iconic and satisfying classes for players who enjoy fast combat. Critical Throw greatly improves damage, while Haste and Drain add mobility and sustain.


The class has strong single-target DPS and a large attack range. Jumping around while throwing stars creates a very smooth grinding rhythm. However, Assassin has no second-job mobbing skill and its Haste is weaker than the original version. Its HP is also relatively low. Despite these drawbacks, its fun and agile playstyle earns it A tier.


3. Hunter - A Tier


Hunter is arguably one of the strongest second-job mobbers. Arrow Bomb can hit four monsters and has a chance to stun, making it easier to avoid close-range attacks.


It also ranks extremely well in AoE damage. The skill feels satisfying to use and can remain effective throughout the entire second-job experience. For players who want a ranged class with strong mobbing, Hunter is an excellent option.


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4. Bandit - B Tier


Bandit has the highest single-target DPS among the second-job classes discussed here. Savage Blow is its main damage skill, while Haste provides useful mobility.


However, Savage Blow has a small hitbox and requires careful positioning. Steel is the only second-job mobbing option and can hit only two monsters. This makes training more tedious than Assassin or Hunter. Bandit becomes much more exciting later, but for second job alone, B tier feels appropriate.


5. Fire Poison Mage - B Tier


Fire Poison received useful improvements that make it more attractive than its older version. Poison Breath can hit four monsters, while Fire Arrow provides damage over time.


Teleport and Meditation also make the class comfortable to play. Its overall second-job DPS is not outstanding, but players who enjoy damage-over-time mechanics may find it particularly satisfying.


6. Fighter - High B Tier


Fighter combines strong damage, high HP, and useful party support through Rage. Rush also gives warriors valuable mobility.


The main problem is the grinding experience. Fighters still rely heavily on Power Strike and Slash Blast, requiring players to chase monsters constantly. It is powerful and durable, but the second-job journey can feel repetitive.


7. Crossbowman and Cleric - Low B Tier


Crossbowman has strong AoE potential through Iron Arrow and is a relatively uncommon class. However, its second-job skill selection is less exciting, and bow knockback can make training frustrating.


Cleric has Heal, Holy Arrow, Bless, and Teleport. Its DPS is low, but Heal makes undead training extremely comfortable and gives the class strong party utility.


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8. Spearman and Page - C Tier


Spearman loses Hyper Body in second job and lacks a major new attacking skill, although Rush provides useful mobility. Its real payoff comes at third job, but reaching that point can require a lot of patience.


Page has a similar problem. Its second-job gameplay remains heavily dependent on first-job attacks. Its rarity is appealing, but its overall second-job experience is difficult to recommend over other options.


Final Thoughts


DPS should not be the only factor when choosing your Buy MapleStory Classic World Mesos class. Training style, mobility, survivability, and personal enjoyment all matter. Ice Lightning, Assassin, and Hunter are strong all-around choices, while Bandit and Fighter are better suited to players who enjoy more active gameplay. If you are willing to endure a slower second-job journey for a stronger later payoff, Spearman and Page may still be worth considering.