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Arena Breakout: Infinite - Weapon Tier List 2025

If you're new to Arena Breakout: Infinite, now's the perfect time to get familiar with the game's weapon meta. With dozens of firearms available and constant balance tweaks, knowing which weapons dominate and which should stay in your stash is key to surviving and thriving on the battlefield.

Arena Breakout: Infinite - Weapon Tier List 2025

This guide breaks down which guns are truly meta, which are solid for their price, and which are simply not worth your time. Let's dive straight into it.

S-Tier (Meta Weapons)

HK416 (H4)

The undisputed king of Arena Breakout: Infinite. It's expensive—fully kitted builds can reach 700K+, but the performance is unmatched.

Pros: Laser-like recoil control, 900 RPM, high firing power, and excellent versatility.

Ammo: Tier 4 rounds are cheap and deadly.

Verdict: The current meta weapon. It dominates at all ranges and outclasses every AR in the game.

AK-12

A top-tier, highly versatile rifle.

Pros: Best recoil pattern in the game, easy to tap, and fires BS ammo.

Cons: Slightly less powerful than the H4 and AK103, but much easier to control.

Verdict: Meta-tier AR for players who prefer stability and accuracy.

AK-103

The classic powerhouse.

Pros: High RPM, strong recoil control, and deadly 7.62 ammo.

Cons: Recently nerfed, but still performs incredibly well.

Verdict: Meta for those who want raw power without going full HK416.

CZ 807

Often overlooked, the CZ 807 rivals the AK-103 in performance.

Pros: Excellent control, 57 effective range, 750 RPM, and powerful ammo.

Verdict: Meta-level alternative for those who want a different feel than the AK line.

A-Tier (Very Strong Weapons)

T951 / TO3

Hidden gems of the AR lineup.

T951: Affordable and devastating for its price (~145K). High firing power, 650 RPM, and capable of one-tapping Tier 4 helmets.

TO3: Upgraded, faster variant with 700 RPM and stronger damage output, but slightly pricier.

Verdict: Both are near-meta options that outperform many weapons costing twice as much.

A94

Unique burst mechanic—each trigger tap fires two bullets almost instantly.

Pros: Excellent for peek fights and head-tapping.

Cons: Requires precise tapping, not ideal for spray-and-pray.

Verdict: Powerful, fun, and skill-based weapon. Great for mid-range duels.

P90

The comeback kid of Season 2.

Pros: 1000 RPM, very low recoil, and laser-like stability with a long barrel.

Cons: Limited range (40m max).

Verdict: Second-best gun in the game for close-quarters combat—can even outgun the HK416 up close.

B-Tier (Strong / Good Value Weapons)

M4A1

A timeless workhorse that performs consistently well.

Pros: High firing power, good recoil, wide mod options, and cheap T4 ammo (~1.9K).

Cons: Outclassed by newer weapons but still dependable.

Verdict: Best “bang for your buck” AR—ideal for both mid and late game.

MDR

Solid, budget-friendly AR for players who want stability without overspending.

Pros: Low recoil, customizable, and performs well in all areas.

Cons: Horizontal recoil can feel odd.

Verdict: Reliable and cheap. Perfect starter rifle.

F2000

The “poor man's HK416.”

Pros: Mid-high firing power, strong close-range performance, and great value (~280K).

Cons: Recently nerfed recoil.

Verdict: Great alternative to high-end rifles, especially in mid-tier runs.

Ace 31

The smarter AKM alternative.

Pros: High firing power, 650 RPM, and affordable (~200K).

Cons: Noticeable recoil.

Verdict: Strong pick for mid-range fights with excellent ammo compatibility.

MCX

Compact and surprisingly efficient.

Pros: 700 RPM, solid handling, and costs only ~150K.

Cons: Weak range and mediocre damage output.

Verdict: Good budget option for close-quarters raids.

AUG

Classic bullpup rifle with reliable performance.

Pros: Good accuracy, moderate damage, and stable handling.

Cons: Overpriced at ~37K per 40-round mag; fewer attachment options.

Verdict: Decent gun, but outclassed by cheaper, better-performing options like the MDR.

C-Tier (Bad Weapons)

AKM

Used to be iconic, now outdated.

Cons: Medium firing power, high recoil, and expensive ammo.

Verdict: Functional but not competitive. Avoid if you can afford better options.

FAL

Once god-tier, now a shadow of its former self.

Cons: Awful recoil, unreliable past close range.

Verdict: Nerfed into irrelevance—don't bother.

AK102 / AK74N

Both suffer from low RPM, medium firing power, and poor range.

Verdict: Overpriced, underpowered, and not worth building.

SG550

Once considered tactical, now obsolete.

Cons: Weak range, low firing power.

Verdict: Barely usable. A scav-tier weapon.

G3

Fun but impractical.

Cons: Poor effective range despite large caliber; heavy and awkward to control.

Verdict: Usable, but nowhere near competitive.

SMG Group (Uzi, MP40, MAC-10, T79, T85, QC)

These older SMGs have been completely power-crept.

Verdict: Poor damage and range. Fun for nostalgia—bad for performance.

The Absolute Worst (Trash Tier)

AK74U

Completely outclassed.

Cons: Horrendous recoil, low damage, short range.

Verdict: Arguably the worst weapon in the game.

PCC9

Looks cool, performs terribly.

Cons: Low RPM, expensive ammo, and no redeeming traits.

Verdict: Avoid completely.

Final Thoughts

The current Arena Breakout: Infinite meta is dominated by high-firing power ARs—especially the HK416, AK-12, and CZ 807. To obtain them you'll need a large amount of Arena Breakout Infinite Koens, which MMOexp can help you with.

Budget players will find value in weapons like the M4A1, T951, and F2000, while the P90 and A94 offer unique high-skill, high-reward playstyles.

Meanwhile, many older rifles and SMGs have fallen behind due to new weapon introductions and balance changes. If you're just starting out, focus on mastering a few strong platforms (like the M4A1 or MDR) before working your way toward meta-tier weapons.

With every update and balance patch, things will shift—but for now, this list reflects what's truly dominating Arena Breakout: Infinite in 2025.




MMOexp AB Infinite Team