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Path of Exile 2: The Best Classes in The Third Edict

POE 2 Oct-27-2025 PST

The Third Edict is one of Path of Exile 2's biggest shake-ups so far: a new campaign act (Act 4), three interludes that change how you reach the endgame, the Rise of the Abyssal league, and major system overhauls - notably the support-gem rework and the introduction of a new defensive mechanic, deflect. Those systemic adjustments plus sweeping skill and ascendancy balance changes mean the class meta shifted dramatically.

Path of Exile 2: The Best Classes in The Third Edict

In this guide, we'll take a detailed look at the best classes in Path of Exile 2: The Third Edict update - exploring how the new systems reshape gameplay, why certain ascendancies have risen to prominence, and what kind of builds you should consider if you want to start strong in the latest league.

The New Landscape of The Third Edict

Before diving into specific classes, it's important to understand why this update has been such a turning point. The Third Edict didn't just tweak numbers - it fundamentally restructured how players approach combat and build design.

The most impactful change came through the support gem overhaul. Previously, support gems had fairly static effects, with a clear "best in slot" setup for most skills. Now, many supports have been rebalanced to provide unique scaling paths, offering more creative freedom in how players construct their skill setups. This rework has elevated some previously underwhelming skill combinations while curbing others that were dominating the meta.

The second major system addition is Deflect, a new defensive layer that mitigates damage by reflecting a portion of incoming hits and reducing their total impact. Unlike Armor or Evasion, Deflect works against both physical and elemental attacks, making it particularly effective for hybrid classes that don't specialize in one type of defense. This mechanic has shifted survivability in favor of characters who can incorporate multiple layers of mitigation, pushing the meta toward more well-rounded builds rather than pure glass cannons.

Additionally, The Third Edict introduced new endgame encounters and expanded the campaign's fourth act, adding enemies that exploit elemental resistances and mixed-damage attacks. These threats reward versatility and defensive balance - another reason why hybrid and adaptive classes are thriving in this update.

The Top-Tier Performers in The Third Edict

1. The Deadeye (Ranger Ascendancy)

The Deadeye has soared to the top of the meta thanks to the combined power of projectile reworks and cold skill buffs introduced in The Third Edict. The new support gem system favors projectile-based builds, allowing Deadeyes to customize their skill scaling in ways that weren't possible before. The improvements to additional projectiles, piercing shots, and cold conversion supports have made bow-based and thrown-weapon builds incredibly efficient for both mapping and bossing.

What makes Deadeye stand out this season is its ability to seamlessly balance speed and power. Clear speed is off the charts thanks to the new projectile chaining mechanics, while single-target damage benefits from conditional multipliers that trigger on enemy debuffs. Combined with the new Deflect mechanic, Deadeyes have more defensive depth than ever before, no longer relying entirely on evasion to survive.

Deadeye's versatility also means players can start simple - with a generic cold projectile build - and later transition into complex crit-based or hybrid elemental setups once they acquire better gear. This adaptability makes it one of the most accessible and rewarding classes in The Third Edict.

2. The Mercenary (Warrior Hybrid Ascendancy)

The Mercenary's rise in The Third Edict represents the return of melee dominance. Historically, Path of Exile 2 has struggled to make melee feel both powerful and safe, but the new defensive systems and rebalanced melee supports have changed that. The Mercenary now enjoys excellent scaling for two-handed and shield-based builds, benefiting from Deflect synergy and new conditional bonuses for heavy hits.

The update introduced several new weapon interactions that allow melee characters to generate defensive stacks or debuffs on enemies, adding layers of strategy to close-range combat. Mercenary's ascendancy traits capitalize on this by rewarding timing and precision, enabling you to absorb punishment while dishing out brutal damage.

Another strength of the Mercenary is its early-game stability. While some classes rely on gear-dependent scaling, Mercenary builds hit hard right from the start and continue to grow linearly with minimal investment. This makes it one of the best classes for league starters and solo players who want a self-sufficient, durable fighter.

In the endgame, shield-and-flame or hybrid cleave setups are performing particularly well. These builds utilize the synergy between block chance, Deflect, and high-damage fire conversions to handle both mobs and bosses with confidence.

3. The Tactician (Witch Hybrid Ascendancy)

Among the Witch's three core ascendancies, the Tactician has emerged as the most balanced and flexible in The Third Edict. Traditionally, Witch archetypes leaned heavily into pure spellcasting or minion mastery, but the new patch encourages hybridization. The Tactician excels at this by combining elements of both - commanding minions while also directly contributing to damage output with weapon or spell attacks.

This class benefits greatly from the support gem overhaul, which improved both minion scaling and hybrid spell interactions. Players can now link skills in ways that share support effects between self-cast and minion-based abilities, effectively doubling up on utility and synergy.

What truly sets the Tactician apart is its resilience. Minions act as effective frontliners, leveraging Deflect and new life-sustain mechanics to keep enemies occupied while the player focuses on damage rotation. This creates a unique playstyle that blends tactical positioning with steady offensive pressure - a great fit for players who enjoy managing both summons and direct combat.

4. The Shadow (Trickster and Assassin Hybrids)

Though not as overwhelmingly dominant as in previous updates, the Shadow remains a strong contender thanks to mobility and damage consistency. The Trickster variant benefits most from The Third Edict's system changes, as it can take full advantage of both Deflect and energy shield regeneration.

The Trickster's new synergy with cast speed and hybrid defenses makes it an appealing option for experienced players who want a high-risk, high-reward playstyle. Its damage-over-time builds, in particular, perform extremely well against stationary bosses and dense packs of enemies. However, this class requires more gear investment than others on the list, making it less ideal for first-time or league-starting players.

5. The Legionnaire (Weapon Specialist Ascendancy)

If you prefer straightforward power and satisfying combat feedback, the Legionnaire remains one of the most enjoyable classes to play. While not topping the charts in raw efficiency, it benefits enormously from the weapon-support synergy adjustments made in The Third Edict.

The Legionnaire excels with builds that focus on single, hard-hitting skills - such as Cleave, Cyclone, or Earthshatter equivalents. Thanks to the reworked support system, these skills can now scale in multiple directions, allowing players to tailor their damage profile to physical, elemental, or hybrid. This adaptability ensures that the Legionnaire stays viable even if future balance patches tweak specific support interactions.

Choosing the Right Class for Your Playstyle

If you value speed and clear efficiency, Deadeye and Trickster remain your best choices. If you prefer durability and strong single-target potential, Mercenary and Legionnaire shine. For those who want a strategic, hybrid experience, the Tactician offers a refreshing blend of control and power.

It's worth noting that balance patches following The Third Edict may continue to fine-tune these classes, so the current tier hierarchy could shift slightly over time. However, the fundamental strengths of each archetype - mobility for Rangers, tankiness for Warriors, versatility for Witches - are unlikely to change dramatically.

Final Thoughts

The Third Edict is a refresh: it tilted the ladder by buffing certain skill families, changing core systems, and introducing the deflect mechanic. Right now, Deadeye/Ranger, Mercenary/Warrior hybrids, and some Witch/Tactician hybrids are the standouts for clear speed, survivability, and versatility - but PoE 2's meta evolves fast. In order to cope with different changes, you need to accumulate a large amount of POE2 Currency and various rare POE 2 items, which are essential resources in your game.

Ultimately, The Third Edict is not about chasing a single "best" class, but about finding the one that resonates with how you like to play. Whether you're carving through hordes with a rain of arrows, commanding an army of spectral minions, or holding the line with shield and flame, this update ensures there's a top-tier option for every kind of exile.




MMOexp POE 2 Team