Summary


The new ARC Raiders Weekly Trials are here, and this week's challenges are surprisingly easy to complete. From destroying flying ARC with the Hullcracker and Snap Blast to searching containers, probes, and bird nests, most Trials can be finished quickly if you use the right map and conditions. Here is a simple ARC Raiders Trials guide covering the scores, locations, and easiest ways to earn three stars, with ARC Raiders Items available if you need extra items for your runs.

ARC Raiders Weekly Trials,ARC Raiders Trials Guide,ARC Raiders 3 Star Trials,ARC Raiders Trials,ARC Raiders Items


What Are the ARC Raiders Weekly Trials This Week?


There are five main Trials to complete this week.

Each one focuses on a different activity, and some require specific maps or conditions.

The current challenges include:

  • Damage flying ARC with the Hullcracker

  • Damage flying ARC with Snap Blast

  • Search bird nests

  • Open containers on the beach

  • Search ARC Probes, Couriers, and Assessors

There are no more 2x point bonuses this week, so choosing an efficient strategy is more important if you want to reach three stars quickly.



1. Damage Flying ARC With the Hullcracker


The first ARC Raiders Trial requires you to damage flying ARC using the Hullcracker.

The easiest targets include:

  • Wasp

  • Hornet

  • Firefly

  • Rocketeer

  • Vaporizer

The large flying ARC are particularly useful because they provide a lot of points.

A Vaporizer gives around 1,500 points, while a Rocketeer provides a similar amount. That means defeating only two large flying ARC can be enough for three stars.

Smaller targets are also useful.

A Wasp gives around 150 points, while a Hornet or Firefly gives around 200 points.

This means you can also complete the Trial by farming smaller flying ARC if you do not want to fight the larger enemies.

Important Hullcracker Tip:

Make sure the damage comes from the Hullcracker.

Using another weapon or a grenade to finish the ARC will not give you the same Trial progress.

For an easier run, conditions such as Close Scrutiny can be useful because they provide more opportunities to encounter flying ARC.



2. Damage Flying ARC With Snap Blast


The Snap Blast Trial is one of the newer challenges and may look more difficult at first.

However, it is still fairly manageable.

A Hornet can provide around 600 points when destroyed with Snap Blast, while a Wasp provides roughly 330 points.

You can also use Snap Blast against larger flying ARC such as Rocketeers, although hitting them consistently is much harder.

For three stars, focusing on smaller ARC is usually the safer strategy.

Try carrying around 10–15 Snap Blast grenades if possible.

Missing a grenade is easy, especially when the ARC starts moving aggressively.

Best Snap Blast Strategy:

Look for areas with several small flying ARC.

Riven Tides can be a good option because you can encounter groups of smaller ARC during a run.

Wasps are particularly useful because they are easier to hit and can go down quickly.

You do not need to rely on a single grenade.

Bring several Snap Blasts, take your time, and focus on easy targets rather than repeatedly trying to hit a Rocketeer.



3. Open Containers on the Beach


This is probably one of the easiest ARC Raiders Weekly Trials this week.

The challenge requires you to open containers on the beach in Riven Tides.

Each container gives approximately 200 points.

That means you need around 15 containers to reach three stars.

You do not need to wait specifically for the Beachcombing condition, although it can make the Trial easier because you may find additional containers.

Several beach areas can be used for this Trial, including the Azure Beach area.

Focus on containers directly around the beach instead of wasting time searching unrelated buildings.

Once you find a good route, this Trial can be completed very quickly.

ARC Raiders Weekly Trials,ARC Raiders Trials Guide,ARC Raiders 3 Star Trials,ARC Raiders Trials,ARC Raiders Items


4. Search ARC Probes, Couriers, and Assessors


This Trial gives around 250 points for each successful search.

You need roughly 12 searches to reach the three-star target.

The good news is that Probes, Couriers, and Assessors all provide similar Trial progress.

You therefore do not need to focus on only one type.

However, Prospecting Probes are arguably the best option.

Some of these probes can be searched multiple times after landing, allowing you to collect several lots of Trial progress from a single location.

This makes them much more efficient than some other options.

Why Prospecting Probes Are Better:

Landing probes can sometimes be heard before you see them.

Listen for their beeping and search them before they leave.

Even if another player has already searched one, you may still be able to interact with it and receive Trial progress.

Electromagnetic Storm can also work, but Prospecting Probes generally provide a more efficient way to farm points.

Assessors are possible too, but they can be more dangerous and time-consuming.



5. Search Bird Nests in Buried City


The final Trial requires you to search bird nests.

This one has a specific requirement: you need to play Buried City under the Bird City condition.

The Trial gives approximately 160 points per nest.

You will need around 18–20 nests to reach three stars.

The best area to search is the residential side of Buried City.

Avoid spending too much time around locations such as the hospital, space travel, research, and library areas.

Instead, move toward areas with normal residential buildings and chimneys.

Where to Find Bird Nests:

Look around residential areas such as:

  • Plaza Rosa

  • Red Tower

  • Santa Maria houses

  • Piazza-related residential areas

Not every chimney will contain a nest, but many of them can.

Look for sticks and leaves inside the chimney.

You can also search a nest that another player has already interacted with, so do not immediately ignore previously visited buildings.



Which ARC Raiders Trial Is the Easiest?


If you want to complete your three stars with minimal effort, the beach container Trial is probably the simplest.

You only need around 15 containers, and each one provides approximately 200 points.

The Probe, Courier, and Assessor Trial is another good choice because Prospecting Probes can provide multiple interactions.

The Hullcracker Trial is also easy if you are comfortable fighting larger flying ARC.

The Snap Blast Trial is probably the most annoying of the five because missed grenades can quickly waste your resources.

The Bird Nest Trial is simple once the correct Buried City condition appears.



Best Strategy for Getting 3 Stars

You do not need to complete every Trial in a single run.

Instead, prepare your loadout around the specific challenge you are targeting.

For Hullcracker and Snap Blast Trials, bring enough ammunition or grenades before entering the map.

For the Riven Tides container Trial, prioritize the beach area immediately.

For Probe Trials, look for Prospecting Probes and listen for their audio cues.

For Bird Nests, wait for the correct Buried City condition and focus on residential areas with chimneys.

This approach saves time and prevents unnecessary fights.

ARC Raiders Weekly Trials,ARC Raiders Trials Guide,ARC Raiders 3 Star Trials,ARC Raiders Trials,ARC Raiders Items


Final Thoughts


This week's ARC Raiders Weekly Trials are generally easier than they may initially appear.

The Hullcracker and Snap Blast challenges require flying ARC, while the Riven Tides container Trial and Prospecting Probe Trial are especially straightforward.

The Bird Nest challenge takes a little more preparation because of its specific map condition.

Overall, getting three stars should not be too difficult. With the right targets, locations, and loadout, most Raiders should be able to complete this week's Trials without wasting too much time or gear, and cheap ARC Raiders Items can help you prepare for your runs without spending too much.