Summary
The Elder Scrolls Online has introduced a fresh take on daily quests with the Favors system, part of the Season One update. This guide covers everything you need to know—from what Favors are and where to find them, to the rewards you can earn and whether they're worth your time. Whether you're looking to complete your sticker book with curated set pieces or hunt for rare antiquity leads, you can always buy ESO Items from trusted platforms to fill any gaps in your collection and enhance your overall gameplay experience.
What Are Favors?
Favors are a story-driven twist on traditional daily quests. Rather than cycling through the same handful of repeatable tasks, each Favor advances a narrative arc tied to a specific character. Think of them as part daily quest, part storyline quest.
When you complete a Favor, the client sends you a letter via in-game mail. These letters gradually tell a story, similar to how crafting hireling messages work. The letters are stored in the Correspondence section of your Lore Library, so you don't have to keep them in your mailbox.
Key difference: Unlike standard daily quests that rotate randomly, Favors follow a fixed sequence of 20 quests per character. Each time you complete a Favor, you progress that character's story rather than repeating the same tasks.
The Three Launch Characters
Favors are available through three clients, one from each alliance:
Client | Alliance | Location | Zone |
Lady Arabelle Davaux | Daggerfall Covenant | Aldcroft | Glenumbra |
Battlereeve Urcelmo | Aldmeri Dominion | Skywatch | Auridon |
Holgunn One-Eye | Ebonheart Pact | Ebonheart | Stonefalls |
Each board is marked with a distinct quill icon on the map. You are not restricted by your character's alliance—you can work for all three clients regardless of which faction you belong to. The boards are conveniently placed near wayshrines, so you won't have to run far to pick up your daily tasks.
How Favors Work
Daily Limits and Progression
You can complete one Favor per client per day, meaning up to three Favors per character daily
Progression is character-specific, not account-wide—each character tracks their own progress
Each client has a sequence of 20 Favors to complete
You don't have to complete all three each day; you can pick and choose based on your available time
Types of Tasks
Favors send you across Tamriel with a wide variety of activities, including:
Defeating delve bosses
Fighting world bosses
Fishing
Gathering resources
Making deliveries
Scouting locations
Interacting with objects
Feeding stray kittens
Some Favors can point you toward older quests you may have missed. The developers specifically looked at content players weren't finding and incorporated it into the Favor system. This is one of the most appealing aspects—even veteran players are discovering areas they've never visited.
If you've already completed a one-time quest that a Favor asks for, the system accounts for this—you won't get stuck with an uncompletable task.
Rewards
Daily Rewards
Each completed Favor grants a Reward Coffer containing:
Overland set pieces (curated to your character)
Furniture plans
Antiquity leads
Potions, food, and drinks
Treasure items
Unformed Planar Keys (linked to Season One's Nowhere contest)
Improved coffers are available at the 10th and 20th quest milestones. As you progress through the client sequence, the rewards improve—giving you another reason to stick with the system beyond the story itself.
Story Completion Rewards
Completing all 20 Favors for a client unlocks a unique furnishing depicting that character:
Lady Arabelle handbill
Battlereeve Urcelmo's unique furnishing
Holgunn One-Eye's unique furnishing
These are perfect for housing enthusiasts and completionists who want to collect every unique item.
Achievements and Titles
Complete your first Favor
Complete 10 Favors
Complete 30 Favors total
Complete Favors for all three clients to unlock the Freerunner title
Tamriel Tome Challenge
During Season One, there is a seasonal challenge to complete 10 Freerunners Post Favors. This rewards 800 Tome Points, contributing significantly to your Season One Tamriel Tome progression. Since you can complete up to three Favors per day, you could finish this challenge in as few as four days—an excellent return on investment for what is essentially a small time commitment.
The Story Component
What truly separates Favors from other daily quests is the narrative layer. Each client has their own 20-part story told through the letters they send you after each Favor. These aren't just generic thank-you notes—they build context, reveal character backstory, and create ongoing investment in the relationship between your character and these established figures.
Longtime ESO players will likely recognize these characters from previous adventures, adding another layer of connection. It's a simple way of giving us another little connection to characters and places that have been part of ESO for many years.
If you're someone who skips dialogue and just wants the reward box, the story probably won't mean much. But if you enjoy ESO's characters and the little stories scattered around Tamriel, there's actually a reason to come back tomorrow beyond simply opening another coffer.
Are Favors Worth Doing?
The Case For Them
Story-driven content: If you enjoy ESO's characters and narratives, the 20-part correspondence storylines provide ongoing engagement that evolves over weeks
Discover forgotten content: Favors send you back to zones and quests you may have missed or not visited in years
Valuable rewards: Antiquity leads (some of which are very difficult to obtain through other means), curated set pieces, and unique furnishings
Seasonal progression: The 800 Tome Points from the seasonal challenge are a solid incentive
XP is decent: While not the primary purpose, the experience points are not bad at all
Fill your sticker book: The curated overland set pieces help with collection completion
The Case Against Them
Not a gold-making tool: If your primary goal is making gold or leveling as fast as possible, there are more efficient methods
Another daily to track: ESO already has crafting writs, Undaunted pledges, zone dailies, guild quests, events, and more
Time commitment adds up: Three Favors per day across multiple characters becomes significant
Progression is character-specific: Completionists will need to repeat the 20-quest sequence on each character
Tips for Maximizing Favors
Pick up all three daily if you have time—you can knock out tasks that overlap with other daily objectives
Combine with other activities—if a Favor sends you to a zone where you have other dailies, you save travel time
Don't treat them as a chore—the system works best when you see it as a bonus activity, not another obligation
Read the letters—the story is the main differentiator from other daily quests
Focus on one character if you don't want to repeat progress across multiple toons
Conclusion
The Favor system isn't trying to be another gold-farming mechanic or a revolutionary XP source. Instead, it's a thoughtful addition that gives players a reason to explore forgotten corners of Tamriel while following character-driven narratives.
Whether you're a veteran who's seen everything or a newer player still discovering the world, Favors offer something worthwhile. At minimum, completing 10 Favors during Season One gives you 800 Tome Points—a meaningful chunk of seasonal progression for minimal effort.
The system is also a smart way for ZOS to encourage players to revisit older content that might otherwise be overlooked. With over a decade of content in ESO, Favors provide another path for discovery.
This guide is based on official announcements from ZeniMax Online Studios and community knowledge. If you're looking to complete your collection or grab that perfect set piece without endless farming, you can find ESO Items for sale at MMOEXP, a trusted platform with fast delivery and competitive prices to support your adventures in Tamriel. Always check the latest patch notes and in-game notifications for updates.


