Yes, a fan-made mod now lets players run Black Ops 2's unreleased DLC 5 zombie maps, but the experience is rough. Treyarch reportedly built remastered versions of Ascension, Shangri-La, and Moon for Black Ops 2 before shelving them, and a modder recently uncovered this cut content through a leaked devkit. Zombies fans naturally ask: how finished are these maps, and can the Black Ops 1 Super Easter egg actually be completed? This guide breaks down what works, what's still broken, and which maps are worth loading up in Black Ops 2 right now.
What Is DLC 5?
A Scrapped Remaster Pack
Before Black Ops 2 launched, Treyarch reportedly remastered every zombies map from the original Black Ops as a planned "Zombies Chronicles" style DLC 5. The pack was apparently close to done, but it was never released. A devkit discovery recently surfaced this cut content, and a new PC mod loads these remastered maps directly into Black Ops 2. Call of the Dead is not part of this release yet, as it was reportedly among the least finished maps in the pack. This matters most to players curious about Black Ops 2's development history, rather than to those seeking a polished, ready-to-ship expansion.
Ascension Easter Egg Results
Nearly Finished, One Bad Bug
Ascension is reported as the most complete map in the mod. The thunder gun, Gersh device, monkey round button step, rocket pad lockdown, and lunar lander letter sequence all reportedly function correctly from start to finish. The main issue is a spawn bug: the last zombie in a round can wander outside the map boundary and become untrackable, which can soft-lock progress. The box weapon pool is also oddly mixed with random Black Ops 2 multiplayer guns. This map is best for players who want the closest thing to a finished Super Easter egg experience.
Shangri-La Progress and Bugs
Playable but Rougher Than Ascension
Shangri-La's Easter egg is reportedly completable but with more friction. The baby gun (shrink ray) is broken and can't kick shrunk zombies, spike mines appear as plain claymores with no visual effect, and the zombie-outside-map bug returns repeatedly — checking upward in nearby trees can help locate stragglers. Eclipse mode already shows the asteroid-style moon design later associated with Zombies Chronicles. This map suits players willing to push through visual bugs for a mostly working Easter egg run.
Moon Is Barely Playable
The Least Finished Map
Moon is reportedly the roughest map in the pack. Lighting looks unfinished, low-gravity jumping is broken, nova crawler effects are missing, and rounds glitch inside the laboratories. Because the golden rod (normally from Call of the Dead) doesn't properly link to the charged focusing stone from Shangri-La, the final steps needed to summon Samantha and complete the Super Easter egg reportedly don't work at all. This map is only useful for players interested in seeing unfinished development content rather than completing anything; for anyone who wants stable, working sessions instead, Black Ops 2 Bot Lobbies are a far more reliable option.
The table below compares completion level across the three maps covered in this mod.
Map | Completion Level | Major Bugs | Easter Egg Status |
Ascension | Nearly finished | Zombies spawning outside the map | Mostly completable |
Shangri-La | Playable, rougher | Broken baby gun, spawn bugs | Completable with workarounds |
Moon | Least finished | Broken gravity, lighting, rod-linking issue | Reportedly non-functional |
Ascension offers the most reliable experience, while Moon is currently the weakest link in the whole Super Easter egg chain.
Should You Play It
It Depends on What You Want
Players who just want casual survival runs on unusual, unreleased maps can reportedly do that without much trouble. Players chasing the full multi-map Super Easter egg will likely hit a wall on Moon, where the rod-linking step reportedly doesn't function. Treat this mod as a piece of Black Ops 2 development history rather than a finished expansion.
What Is the Hidden Black Ops 2 DLC 5 Content?
It's a set of remastered Black Ops zombies maps — Ascension, Shangri-La, and Moon — that Treyarch reportedly built for Black Ops 2 but never released. A modder recently uncovered the files through a leaked devkit and built a mod to run them in-game.
Why Do Zombies Sometimes Spawn Outside the Map?
Reports suggest Black Ops 2's spawn system doesn't yet fully support these ported Black Ops maps, so the last zombie in a round can occasionally spawn outside the play area. It's frequently found stuck in nearby trees, so checking upward is a common fix.
Does the Black Ops 1 Super Easter Egg Work in This Mod?
Only partially. Ascension and Shangri-La's individual Easter eggs reportedly work well enough to complete, but the full Super Easter egg breaks down on Moon, where the golden rod fails to properly link with the charged focusing stone needed for the final steps.
Quick Tips
· Look up when hunting a missing zombie — they often get stuck in nearby trees.
· Expect glitchy lighting after using the Gersh device; it's a known issue, not user error.
· Don't rely on the baby gun on Shangri-La — it reportedly can't kick shrunk zombies.
· Treat Moon as an unfinished tech demo rather than a completable map for now.
· Don't expect Call of the Dead content yet, since it isn't included in this release.
Who Benefits Most?
· History-curious zombie fans get a rare look at how close Treyarch came to shipping a full DLC 5 remaster pack.
· Casual survival players can enjoy Ascension and Shangri-La without needing the Easter eggs to work perfectly.
· Completionist Easter egg hunters should know the Super Easter egg currently stalls out on Moon before deciding to commit time to a full run.
Ascension is the strongest entry point, Shangri-La is a solid but rougher follow-up, and Moon is best approached as a curiosity rather than a goal. Players chasing full completion should wait for further mod updates before investing serious time, while those looking to buy CoD BO2 Bot Lobbies have a more reliable alternative in the meantime.

