summary

Modern Warfare 4 launches with 33 confirmed weapons, including 24 primary weapons, eight secondary weapons, and one melee weapon. The lineup features eight assault rifles, five SMGs, two shotguns, and several precision weapons and launchers. Apex attachments add further gameplay variety through weapon conversions, while the FMG9 could arrive in Season 1 to expand the relatively limited SMG selection. Players looking to explore different combat strategies and multiplayer experiences can also consider buy CoD Modern Warfare 4 Bot Lobbies as part of their broader gameplay options.

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Modern Warfare 4 Launch Weapon Count

The official launch lineup covers several weapon categories, although some categories have fewer options than players might expect from a Call of Duty title.

Weapon Category

Launch Count

Notable Weapons

Assault Rifles

8

Odin, Cronin Squall, M4

SMGs

5

VEL 46, WZ55 Striga

Shotguns

2

Resi 2, Warlord

LMGs

3

Fenn, Type 73, Apoch 338

Marksman Rifles

3

MAR 9, ORS 8.6, Mosin-Nagant

Sniper Rifles

3

Signal 50, Asteroth 57

Pistols

5

50GS, Mojave 357

Launchers

3

PILA, RPG-8, PM40 Anvil

Melee Weapons

1

Combat Knife

Note: The category breakdown above summarizes the weapons identified in the supplied footage and description. The confirmed total remains 33, including 24 primary weapons and nine secondary or melee weapons.


Assault Rifles and SMGs Lead the Lineup

Modern Warfare 4 launches with eight assault rifles. Six were available during the beta: the Han 86, M4, Hyion Burst, CAST 762, Patriot XMR, and Axion. Campaign access subsequently revealed two additional options.

The Odin, based on the ASH-12, returns as a recognizable weapon from Modern Warfare 2019. The Cronin Squall, based on the RM277, also returns to the franchise after appearing in Modern Warfare 2.

SMGs have a smaller selection, with five available at launch. The ISO Nightshade, PBSh-41, and X58 Nyx appeared during the beta, while campaign access revealed the VEL 46 and WZ55 Striga.

The VEL 46 is based on the MP7, while the WZ55 Striga supports an Akimbo configuration through its Apex attachment. The limited SMG selection could make additional post-launch weapons particularly valuable.


Shotguns, LMGs, and Precision Weapons

Shotgun fans will have two choices: the Resi 2 and Warlord. The Warlord appeared in the multiplayer beta trailer and can also be found during the campaign's Stranded mission.

The LMG lineup includes the Fenn, Type 73, and Apoch 338. The Apoch 338 stands out for its slow fire rate and heavy damage, potentially offering a distinct option for players who prefer powerful sustained-fire weapons.

Marksman rifle options include the MAR 9, ORS 8.6, and Mosin-Nagant. For long-range combat, the KG7 Vulcan and Signal 50 return alongside the Asteroth 57.

The Asteroth 57 is expected to deliver particularly high damage, with a reported one-shot kill potential anywhere on the body within its maximum-damage range. Its appearance in DMZ promotional material also suggests a connection to the game's progression and reward systems.

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Pistols, Launchers, and the Combat Knife

The secondary arsenal offers several different playstyles. Pistols include the Sang 9mm, CRATE P68, 50GS, and Mojave 357, with the 50GS supporting a full-auto configuration through an Apex attachment.

The Mojave 357 revolver features an interesting firing mechanic. With its Apex attachment, hip-firing allows players to fan the hammer for faster shots, while aiming down sights produces a slower, manually cocked firing rhythm.

Launchers include the PILA, RPG-8, and PM40 Anvil, a pump-action 40mm weapon. The JOKR also appears in campaign footage and has reportedly been identified in pre-release multiplayer menus, supporting its expected inclusion at launch. The sole melee weapon is the Combat Knife.


Could the FMG9 Arrive in Season 1?

An additional SMG spotted in a DMZ progression video could be the FMG9, a weapon familiar to players of the original Modern Warfare 3. Although its name was partially obscured, its appearance in the progression interface suggests it may be planned for a later release rather than the launch build.

Season 1 is expected approximately two weeks after launch, making it a plausible window for the weapon's arrival. However, its identity and release timing should be treated as unconfirmed until officially announced.

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Are 24 Primary Weapons Enough?

Compared with previous Call of Duty releases, Modern Warfare 4's 24 primary weapons represent a relatively ordinary launch selection. The total is slightly below the franchise average described in the footage, but it exceeds Black Ops 7's reported 22 primary weapons at launch.

Apex attachments could also make the arsenal feel substantially larger. Some attachments function as conversion kits, changing a weapon's fire rate, damage profile, effective range, and overall role. Examples include the M4 Hurricane conversion and the CAST 762's CAST 545 configuration.

Although these conversions do not necessarily count as separate weapons for progression or camouflage challenges, they can create meaningfully different gameplay experiences.

Ultimately, Modern Warfare 4's launch arsenal offers a solid foundation, with its overall variety depending partly on how impactful Apex attachments prove to be. The potential arrival of the FMG9 and future seasonal additions could further strengthen the lineup. Players looking to explore different multiplayer experiences can also consider cheap CoD Modern Warfare 4 Bot Lobbies as an option for expanding their gameplay opportunities.