Summary:

What happens when you ignore efficiency and instead focus on summoning the highest number of minions possible in Path of Exile 2? This incredible endgame experiment spent over 400,000 Divine Orbs to create an army of more than 3,000 minions, revealing surprising mechanics, insane Spirit scaling, POE2 Currency, and even testing the limits of the game's engine.

 

POE2 Currency

Step 1: The Goal – Build the Largest Minion Army in POE2

Most Path of Exile 2 builds are designed around clearing maps faster or defeating pinnacle bosses. This project had a completely different objective:

Summon as many minions as the game allows.

Instead of chasing maximum DPS, the team focused entirely on increasing the total number of active summons. The chosen minion was the Skeletal Cleric, mainly because it has one of the lowest Spirit reservation costs among summon skills.

The strategy was simple:

Reduce the Spirit cost of Skeletal Clerics as much as possible.

Increase total Spirit to absurd levels.

Fill every available point of Spirit with additional summons.

While the concept sounds straightforward, executing it required one of the most expensive character setups ever created in POE2.

 

Step 2: Stack Spirit Reservation Efficiency First

The most important mechanic behind the project was Spirit Reservation Efficiency.

Every summon requires Spirit, so lowering reservation costs allows significantly more minions to exist simultaneously.

The build stacked reservation efficiency from nearly every possible source, including:

Reservation Efficiency modifiers on rare gear

Unique equipment

Passive Tree nodes

Anointments

Timeless Jewels

Jewel modifiers

Special weapon effects

One of the key items was the unique Quarterstaff Matsya, which grants 50% less Spirit Reserved by Skills, making it far stronger than a traditional Scepter for this particular experiment.

Instead of increasing damage, every gear slot was optimized to squeeze out just a little more Spirit efficiency.

 

Step 3: Convert Massive Life into Even More Spirit

Choosing the Infernalist Ascendancy was another critical decision.

Infernalists possess an Ascendancy node that grants:

+1 Spirit for every 25 Maximum Life

This completely changes how the character scales.

Instead of focusing purely on Spirit gear, the build also invested heavily into:

Maximum Life

Strength

Life modifiers

Strength corruption bonuses

Since Strength naturally increases Life, every point of Strength indirectly generated additional Spirit.

The result was multiple scaling systems working together simultaneously:

Strength → Life

Life → Spirit

Spirit → More Minions

This synergy allowed the character to reach Spirit values far beyond what normal builds can achieve.

 

POE2 Currency

Step 4: Use Expensive Endgame Gear to Push Spirit Above 1,800

The equipment itself represented hundreds of hours of crafting.

Some highlights included:

Triple-modified Grip of Kulamac rings

Perfect Over Ingenuity scaling

Triple Grand Spectrum jewels

Four-passive Voices clusters

Legacy of Greymake

Strength-corrupted unique jewels

Spirit-heavy amulets

Reservation Efficiency anointments

High-end Timeless Jewels

The Timeless Jewel alone required countless Divine Orb rerolls to find the perfect combination of Tribute bonuses and Reservation Efficiency.

Overall, the complete gear set was valued at roughly:

400,000 Divine Orbs 

Approximately 75 Mirrors 

Even then, the creators admitted the build still wasn't perfectly optimized.

 

Step 5: Reach More Than 1,800 Spirit

Once every piece of equipment was equipped, the Spirit total skyrocketed.

The progression looked something like this:

1,100 Spirit

1,400 Spirit

1,500 Spirit

1,660 Spirit

1,720 Spirit

1,820 Spirit 

After socketing a level 31 Skeletal Cleric with 30% quality, each Cleric only reserved 3 Spirit.

Mathematically, that meant the character could theoretically summon over 600 Skeletal Clerics.

Unfortunately, the game had other ideas.

 

Step 6: Discover POE2's Hidden Minion Limit

While attempting to summon over 600 Clerics, something unexpected happened.

The game refused to go above:

255 Skeletal Clerics

This revealed a hidden internal limit.

Interestingly, that cap only applied per minion type, not total summons.

The team immediately adapted.

After reaching 255 Clerics, they started summoning:

Skeletal Reavers

Skeletal Snipers

This bypassed the restriction entirely.

One character eventually reached:

255 Clerics

176 Reavers

At this point, performance had already begun collapsing.

 

Step 7: Multiply Everything with a Six-Player Party

One character wasn't enough.

The team created:

Five nearly identical Infernalists

One Spirit Walker companion specialist

Every Infernalist wore almost identical gear, while the sixth character specialized in collecting as many companions as possible.

The Spirit Walker contributed:

Bears

Wolves

Dragons

Tamed beasts

Giant turtles

Crabs

Gorillas

Starfish

Elephants

Mosquitoes

Devourers

The result wasn't simply skeletons anymore—it became an entire zoo marching together.

 

POE2 Currency

Step 8: Push Spirit Even Higher Inside the Trial of Sekhemas

The experiment didn't stop outside maps.

Inside the Trial of Sekhemas, relic bonuses dramatically increased Maximum Life.

Because Infernalists convert Life into Spirit, entering the Trial boosted Spirit from roughly:

1,800 Spirit → nearly 2,900 Spirit

Every player suddenly gained roughly another 1,000 Spirit, allowing even more summons than before.

At full capacity, a single player controlled approximately:

250 Clerics

250 Snipers

Over 60 Reavers

For a total of around:

567 active minions

Multiply that across the party and the battlefield contained over 3,000 summoned entities.

 

Step 9: Watch the Server Fight for Survival

The results were hilarious.

Frame rates dropped dramatically.

Players experienced:

20 FPS

Thousands of milliseconds of latency

4,000–5,000 ping

Delayed dodge rolls

UI freezing

Inventory becoming unusable

Massive rollback

Despite the overwhelming lag, one thing stood out:

The game never crashed.

Considering Path of Exile 2 is still in Early Access, the engine proved surprisingly resilient even under ridiculous conditions.

 

Step 10: Can 3,000 Minions Actually Kill Bosses?

Eventually, the team stopped stress-testing the engine and actually attacked bosses.

Initially, too many summons caused severe lag, making fights nearly impossible.

After reducing each player's summon count to around 150 Skeletal Snipers, the army finally became manageable.

The results were impressive.

Bosses quickly lost millions of health while being attacked from every direction.

Although some encounters still failed due to overwhelming lag and mechanics, the group successfully defeated map bosses with their enormous skeleton army.

The creators also noted that adding support characters with powerful buffs dramatically increased the minions' damage potential.

 

Step 11: The Funniest Part Was Breaking the Camera

One unexpected highlight came during a cinematic elevator sequence.

Because thousands of minions loaded simultaneously, the cutscene became completely distorted.

Players witnessed:

Broken camera angles

Delayed animations

Slow-motion cinematics

Skeletons filling every corner of the screen

Massive visual glitches

Rather than ruining the experience, the bugs actually created one of the funniest moments of the entire experiment.

The game looked like a fantasy movie featuring an endless undead army.

 

Final Thoughts

This incredible Path of Exile 2 project proves just how deep the game's character-building system can be. By combining Spirit Reservation Efficiency, Infernalist Life scaling, Strength stacking, and some of the rarest gear in the game, cheap Path of Exile 2 Currency, the team created one of the largest summon armies ever seen in POE2.

While no practical build needs over 3,000 minions, the experiment showcased the incredible flexibility of POE2's mechanics and highlighted just how far dedicated theorycrafters are willing to go. It also demonstrated that, even under extreme stress, the game's new engine can survive some truly absurd scenarios. For players who enjoy pushing mechanics beyond their intended limits, this minion-maxing adventure stands as one of the most entertaining and ambitious community projects in Path of Exile 2 to date.