Summary
Path of Exile 2 is preparing for its next major step toward the full 1.0 launch, and Update 0.5.5 brings two major attractions: the reveal of the Duelist class and the new Forbidden Rights event league. The Duelist introduces sword combat built around flowing between attacks and stances, while the event adds Ritual-inspired encounters, new endgame progression, and a major Trial of Chaos overhaul. To gear up your Duelist quickly, buy POE2 Currency and secure the weapons and gear you need to master this new playstyle.
Path of Exile 2 Duelist Deep Dive
The Duelist is scheduled to arrive with the full 1.0 release on December 11. Its defining weapon type is the sword, with one-handed, two-handed, and dual-wield setups offering different combat options. The central design idea is flow: skills change depending on your current stance and can chain naturally into one another.
Ready, Sand, and Blood Stances
The Duelist can enter a ready stance after using certain skills. Holding the button prepares the blades for a stronger follow-up attack. For example, a basic sword slash becomes an area-of-effect attack while ready.
From there, skills can transition into additional stances. Sand Scour can stun enemies and activate sand stance, allowing the default attack to launch a sand disc. Perforate also changes depending on the stance: ready stance immediately produces its drill effect, while sand stance creates miniature sand discs from enemies it hits.
Blood stance focuses on bleeding and works particularly well with dual-wield swords. Bloody Blade can activate the stance, while the default attack creates a blood wave. Perforate produces miniature blood novas, and Hemorrhage accelerates bleeding before Rending Dash consumes the accumulated blood loss for a much stronger bleed.
Cyclone, Parry, and Buried Blades
Cyclone remains one of the Duelist's signature skills, but stances dramatically expand its possibilities. Using Cyclone from sand stance produces sand discs for powerful area clear. Dual-wield swords also enable parrying, while a shield can let the Duelist bash directly from ready stance to parry without waiting for an enemy attack.
Another major mechanic is buried blades. Earth Wrench sends blades through the ground, which can then interact with other abilities. Charged Slash can turn buried blades into miniature Tesla coils, while Earth Rend can create an entire wall of blades from ready stance. Blade Plunge detonates the blades, and combinations with sand or blood stances add sandstorms or blood pools.
This system also enables elemental combinations. Cyclone can absorb elemental ground effects, allowing players to combine blood, sand, fire, lightning, and even ice effects into increasingly elaborate setups.
Duelist Endgame Build Ideas
The preview showed two developer-created endgame builds that demonstrate how far these mechanics can be pushed.
Bringer of Blades
The Bringer of Blades build centers on buried blades. Earth Rend is used to efficiently create blades, while Blade Conduit charges them with lightning. Astral Projector can allow the effect to be placed from range, while Electrocute helps maintain crowd control.
Combat Frenzy generates frenzy charges that enable Sand Scour and Sand Stance. Blade Plunge can then trigger sand discs across the buried blades, creating large-scale area damage. Eroding Sands helps reduce enemy armor, while the Sandstorm support adds lightning to the sand discs.
Rain of Steel takes the concept further by covering the battlefield with additional buried blades. The developers demonstrated how this setup can turn the entire screen into a combination of lightning, explosions, and sand effects.
Scourge Walker
The second showcase build, Scourge Walker, puts a new spin on Cyclone. It uses Oro's Sacrifice, which converts the build toward fire damage and provides Infernal Step. Repeated Infernal Step uses generate Sacrificial Flame, increasing the fire damage taken by the player, so defensive investment and fire mitigation become important.
Blistering Bond allows fire damage to scale with bleeding, while other unique items support the fiery Cyclone concept. The basic rotation is to build Sacrificial Flame with Infernal Step, activate Blood Stance with Bloody Blade, and then use Cyclone.
The build can be pushed further with supports that cause bleeding enemies to shed explosive chunks of flesh and add additional fire effects. Echoing Strikes can consume accumulated frenzy charges to create multiple Cyclones. A second weapon set with a Targe and specialized Parry setup can improve single-target damage while preserving Blood Stance.
Importantly, these showcased builds were not yet using Ascendancy classes, meaning the final Duelist build potential should be considerably broader once Ascendancies are revealed.


