Summary

In ARC Raiders' Frozen Trail update, the Fallen Emperor arrives as the game's first dungeon-like area. This colossal ARC machine's interior holds Amplification Modules and the Emperor Modulator—essential for upgrading your Gunsmith and crafting amplified weapons.

Previously, players could exploit an exit glitch to skip the maze, but Patch 2.1.0 officially fixed unintended interactions between throwables and specific Emperor doors . Now you must navigate the maze properly.

This guide teaches you how to complete the core dungeon path in about 10 minutes, leaving ample time to loot everything, including valuable ARC Raiders Items that can make the run well worth your while.

Quick answer: Craft an Emperor Gateway Conduit, use it on the hatch at the Emperor's base, then breach pods and canisters inside to find the Emperor Modulator. The best chance is at the end of the dungeon .

ARC Raiders Fallen Emperor Guide: 10-Minute Dungeon Route, Loot & Emperor Modulator

1. Entry Preparation: Gear and Key

Required Items

Item

Purpose

Notes

Emperor Gateway Conduit

Opens the dungeon door

Essential, cannot skip

Snap Hook or Grappling Hook

Vertical movement, skipping terrain

Snap Hook is faster

Hullcracker

Dealing with Hydras

Recommended

Bettina or Anvil

Destroying yellow canisters

Bettina is more efficient

Zipline

Skipping large parkour sections

Bring 1-2

Healing Items

Environmental damage

Gas, lasers, electricity

How to Craft the Emperor Gateway Conduit

The blueprint and three couplers all come from Emperor Payloads during the Redirection event on Pendola Pass .

Enter Pendola Pass while Redirection is active

Find Damaged Emperor Relays—active ones shoot a red laser into the sky

Interact with the relay to collect an Emperor Beacon

Place the Beacon in an open area and move away

Loot the fallen Harvester Payload for the blueprint and three couplers:

ARC Conductive Coupler

ARC Insulated Coupler

ARC Plated Coupler

Craft the Conduit at Workbench I

Shortcut: The Frozen Trail Reward Pass gives a completed Conduit at Tier 60 .


2. 10-Minute Speedrun Route

Phase 1: Entrance and Canisters (~2 minutes)

After entering the Emperor's interior, do not touch electrical boxes—they deal damage and waste time .

Key tip: If there's no white light on the doorframe, that path is blocked. Only doors with white light are correct .

Against a Hydra, throw a smoke grenade for cover, use Snap Hook to jump past it, or destroy it outright. Bettina takes exactly 7 shots to destroy a yellow canister.

Phase 2: Maze and Vertical Movement (~5 minutes)

The Emperor's layout changes every run, but key locations remain fixed. Core principles:

Follow the white light doors 

Move away when you hear beeping (orange containers are on timers)

Use Snap Hook to skip large terrain sections

In vertical areas, wait for moving platforms and use Snap Hook to ascend. In laser sections, you can sprint through quickly—often more efficient than careful dodging.

Key technique: At specific points, use a zipline to completely skip a large section, saving significant time .

Phase 3: Final Room (~3 minutes)

Upon reaching the final room, red lights come on, the door opens, and a Vaporizer enters .

The most important piece of advice: Do NOT attack the Vaporizer or small ARC units. They're just searching for you. Wait about 1 minute and they'll leave on their own .

After enemies leave, shoot the yellow canisters on the walls. Every few canisters destroyed spawns a wave of small ARC (Wasp, Firefly, Hornet). Again, wait for them to disengage—don't actively fight .

ARC Raiders Fallen Emperor Guide: 10-Minute Dungeon Route, Loot & Emperor Modulator

3. Loot Priority

Highest Priority

Item

Use

Emperor Modulator

Upgrade Gunsmith to Level 4

Amplification Module Mk. V

Legendary weapon amplification

Amplification Module Mk. IV

Epic weapon amplification

Purple Items

Weapon amplification materials

Secondary Priority

ARC Data Modules: Break down for research points

Lower-tier Amplification Modules: Even if unused, scrapping gives Fragmented Amplification Parts for repairing amplified weapons

Energy, Shield Rechargers: Restore consumables

Note: The final room's containers require destroying all 6 yellow targets (3 per side) to open . If the room looks empty, check if you missed any targets.


4. Extraction

After looting, exit through the yellow light doors or the large opening. There's usually a Gondola Transceiver nearby for extraction .

If you brought a Grappling Hook, extraction is more flexible. Warning: Once someone calls extraction, other Raiders may come to intercept.


5. FAQ

What if the final room is empty?

Other players may have used the old glitch to take loot early. Patch 2.1.0 fixed this, but already-occurred matches can't be restored .

Checklist:

Did you destroy all 6 yellow targets?

Have the containers already been opened?

If so, final rewards for this run are unavailable—loot breachable containers along the route instead.

ARC Raiders Fallen Emperor Guide: 10-Minute Dungeon Route, Loot & Emperor Modulator

Conclusion

Phase

Time

Key Actions

Entrance + Canisters

2 min

Don't touch electrical boxes, destroy yellow canisters

Maze

5 min

Follow white light doors, use Snap Hook and ziplines

Final Room

3 min

Don't attack Vaporizer, wait for it to leave, destroy 6 targets

Looting

5-6 min

Prioritize Emperor Modulator, purple items, Mk. IV/V

Core principles: The maze solution is following white lights. The final room solution is patient waiting. Master these two and you'll reach the final room in 10 minutes, leaving ample time to loot the Emperor's interior for its rich rewards, and if you'd rather skip the grind, you can Buy ARC Raiders Items to get ahead faster. For a reliable and secure option, MMOEXP is a recommended platform worth checking out.