Summary:
The Elder Scrolls Online Update 51 introduces two new monster sets for solo dungeons: Maw of the Moonless Caller and Tormentor. One focuses on bleed DPS, sustain, and Werewolf power, The Elder Scrolls Online Gold, while the other provides defensive crowd control. Here’s what players need to know before farming them.
Update 51 Introduces Two New Solo Monster Sets
The Elder Scrolls Online (ESO) Update 51 is bringing more content for players who prefer tackling challenging activities alone. Alongside the new solo dungeons, players will have access to two exclusive monster sets: Maw of the Moonless Caller and Tormentor.
One important detail is that these sets are specifically tied to the new solo dungeon experience. The existing monster set associated with the corresponding group dungeon will remain exclusive to that group content. In other words, players cannot simply enter the solo version to farm the traditional four-player dungeon monster set.
This separation suggests that ZeniMax is establishing solo dungeons as their own progression path, with unique rewards designed around independent play.
Maw of the Moonless Caller: A Powerful Solo DPS Option
Of the two new monster sets, Maw of the Moonless Caller looks like the more immediately exciting choice for most players. It is designed around damage, sustain, and Werewolf gameplay, although its effects can potentially benefit other solo builds as well.
The set provides 129 Weapon and Spell Damage. When you deal direct damage with a class ability or Werewolf attack, it can trigger a powerful effect that deals Bleed damage in an 8-meter area.
The set also provides sustain based on damage dealt, while its damage against monsters can increase by up to 100% depending on how full your Stamina bar is. For Werewolf players, the set becomes even more interesting because it can provide additional Fury and Blood Hunger when you are in Werewolf form.
That combination makes the set particularly attractive for aggressive solo builds that want to maintain strong damage while also benefiting from additional sustain.
Important Changes From the Public Test Server
Maw of the Moonless Caller has received several changes since it appeared on the Public Test Server, and these adjustments could make it more appealing when Update 51 launches.
Originally, the effect could activate from essentially any type of damage. It now requires direct damage from class abilities or Werewolf attacks. According to the changes, this was primarily intended to reduce how passively the set could function in PvP.
However, the developers also increased the set's base damage by 16% and added the scaling effect that can provide up to 100% bonus damage against monsters based on Stamina. Issues involving Stamina restoration have also been addressed.
For PvE players, these changes are arguably a positive trade-off. The set becomes less passive while gaining considerably stronger potential against monsters.
Is Maw of the Moonless Caller Worth Farming?
For players who enjoy solo content, this could become one of the more attractive monster sets introduced with Update 51.
Werewolf builds are an obvious target, but the set does not necessarily have to be restricted to Werewolf characters. Any build capable of consistently triggering the direct-damage requirement could potentially make use of its offensive bonuses.
Its combination of AoE Bleed damage, sustain, Weapon and Spell Damage, and bonus damage against monsters gives it a clear identity as a solo PvE DPS monster set.
The biggest question will be how it compares with powerful craftable sets and established monster sets already available in ESO. Players will need real-world testing to determine whether the new set becomes a meta choice or simply another useful option.
Tormentor: A Defensive Set Built Around Crowd Control
The second new monster set, Tormentor, takes a completely different approach.
Instead of focusing on damage, Tormentor is designed to make solo combat safer by punishing enemies that attack you. The set provides 1,206 Maximum Health, giving players an immediate defensive boost.
Its main effect activates when you take direct damage while Battle Spirit is inactive. Attackers can be forced to cower in fear for two seconds, while enemies that cannot be affected by the fear effect instead receive Major Cowardice.
The effect can occur every 0.5 seconds, potentially creating frequent defensive disruption against groups of enemies.
Tormentor Changes and Solo Tank Potential
Tormentor has also been adjusted during testing. The duration of Major Cowardice has been reduced from four seconds to three seconds, but the previous cooldown per target has been removed.
That change could make the set more consistent against groups of enemies. Trash packs may become easier to control, while stronger enemies can have their offensive capabilities reduced.
For traditional group tanks, however, Tormentor may not immediately become a must-have option. There are already many established tanking sets designed around specific group mechanics, damage mitigation, and team utility.
Its real potential could instead appear in solo tanky builds. Players who want a safer and more forgiving solo clear could combine Tormentor with another offensive or defensive set to create a build that requires fewer active defensive abilities.
Which Update 51 Monster Set Should You Farm?
Between the two, Maw of the Moonless Caller currently looks like the clear favorite.
Its offensive bonuses are easier to understand, and the combination of Bleed damage, sustain, Stamina-based monster damage, and Werewolf bonuses gives it several potential applications. Players looking for a new solo DPS setup will likely want to farm it as soon as the new dungeons become available.
Tormentor is more difficult to judge before extensive testing. Its passive crowd-control mechanics are interesting, but players will need to experiment with different combinations to determine whether it offers enough value compared with existing defensive options.
That said, Tormentor could eventually become a sleeper pick for players who prioritize survivability and comfortable solo clears.
What These Solo Dungeons Mean for ESO
The introduction of exclusive monster sets also reinforces an important direction for ESO solo content. Rather than simply allowing solo players to farm rewards originally designed for group dungeons cheap The Elder Scrolls Online Gold, ZeniMax appears to be creating a separate reward structure for solo experiences.
If future solo dungeons follow the same model, players could eventually have a growing collection of monster sets specifically designed around solo combat.
For Update 51, Maw of the Moonless Caller is likely to generate the most excitement, while Tormentor could surprise players once build experimentation begins.
Ultimately, both sets offer something different, and their true value will become clearer after Update 51 launches, and players can test them in real combat. For anyone interested in solo ESO content, these two monster sets are definitely worth keeping an eye on.


