Summary: The instanced, dungeon-style Siege of Orison, anticipated for years, is finally here! This firsthand testing guide will help you understand all the core updates in Alpha 4.10 and prepare you for the ultimate FPS experience.
4.10 Wave 1 Test Launched! A Complete Overview of Core Content
Target Audience: Suitable for all backers and backers-to-be who want to be among the first to try out the latest build.
The Quick Scoop
Due to complex backend bugs in Alpha 4.8, the Siege of Orison was postponed from 4.9 to 4.10. Now, it has officially graduated from a technical preview into a full-featured PTU.
Players with Wave 1 testing access can log in directly and experience this large-scale FPS campaign featuring brand-new space instancing technology-no more waiting in endless public server queues.
Instancing Tech Is Here! The Ultimate Cure for Server Lag
Target Audience: Active PvE players who were previously driven to despair by public server congestion and slideshow frame rates.
How It Saves the Day
The system now generates completely independent, closed battlefields for each squad, ensuring your progress won't be ruined by other players.
This directly eliminates toxic behaviors like entrance-blocking or boss-griefing.
Even better, because the server no longer has to render hundreds of players in the same area, your frame rates and AI reaction times during firefights above Crusader will skyrocket.
Say goodbye to the laggy slideshow!
Redesigned Siege of Orison! A Three-Dimensional Tactical Campaign
Target Audience: Guilds and tactical squads who live for team-based PvE and immersive combat.
The Gameplay Loop
This is no longer a brainless, repetitive public mob-farming zone.
Players will form tactical squads and drop into the floating platforms occupied by the Nine Tails rebels to complete a phased, objective-driven mission flow.
Your squad's tactical decisions will directly affect your progression route, delivering a high-stakes, cinematic assault experience that completely eclipses solo play. Successfully completing these missions is also expected to become an efficient way to earn additional Star Citizen AUEC while experiencing one of the game's most ambitious cooperative events.
New Heavy Weaponry! Super-Heavy Armor + Heavy Machine Gun
Target Audience: Hardcore combatants who prefer ground-based FPS and maximum firepower configurations.
Gear Up First
The first-ever BUL-H4 super-heavy combat armor is officially dropping, providing assault troops and medics with unparalleled survivability.
Pair that with the "Vendetta" Heavy Machine Gun (HMG) from Apocalypse Arms, and its terrifying fire rate and suppressive power will turn clearing out platform rebels into pure, unadulterated firepower annihilation.
Ground assault efficiency is about to go through the roof!
Firsthand Community Feedback & Next Test Windows
Target Audience: Casual players who care about version stability and prefer to wait for the polished live release.
What to Expect Next
Initial Wave 1 feedback highly praises the new instancing technology.
However, some veteran players have noted potential chain-reaction bugs, including:
Transit and elevator conflicts
Minimap UI crashes
CIG is currently working around the clock to hotfix these game-breaking issues, meaning Wave 2 and the Open PTU are just around the corner.
If you don't have Wave 1 access, don't sweat it-you'll be flying soon!
Final Pro Tips
Hardcore Wave 1 Backers
Log into the PTU right now, test out the new instanced campaign, experiment with the heavy weapons, and don't forget to smash that Bug Report button.
Active Guild Players
Start gathering your fixed tactical teams today.
As soon as wider test slots-or the Live servers-become available, coordinate your deployment into the new Siege of Orison for the ultimate co-op experience.
Casual Players
Hold the line!
Wait until CIG irons out the initial wave of critical crashes and opens the Open PTU or Live servers to enjoy the new content with greater stability.


