Summary: A major narrative and gameplay event has just leaked from the darkest corners of the Star Citizen testing grounds. Data miners and Evocati testers operating within the highly classified Star Citizen Alpha 4.10.2 PTU (Public Test Universe) build have successfully extracted files pointing toward a massive, tightly guarded server-side dynamic event codenamed "Visiting IASI".
With Cloud Imperium Games (CIG) gearing up for its late-year content drop, this sudden leak has sent shockwaves through the community, immediately rocketing search queries like "Star Citizen Alpha 4.10.2 PTU leaks" and "Visiting IASI event Stanton" to the top of Google's trending charts. If you want to know what CIG is planning behind closed doors, here is the exclusive, fact-checked first look at how the leaked event functions and how it completely changes the Stanton landscape.
Post-Orison Transition: What is the "Visiting IASI" Event?
According to internal string files and leaked mission descriptions, the "Visiting IASI" event is engineered to seamlessly bridge the gap once the current Orison Relief Support operation draws to its official close on October 7, 2026.
Unlike previous localized skirmishes (like Siege of Orison or Jump Town), Visiting IASI is an encompassing, progression-driven event that mirrors the structural mechanics of the earlier Alliance Aid campaign. It forces industrial pilots, haulers, and mercenary wings to collaborate across the entire Stanton jurisdiction to unlock massive system-wide reward tiers.
Leaked Mechanics: The 30,000-Point Progression Ladder
The datamined mission logic details an intricate, point-based global framework that will dictate the event's overall progression economy. Rather than a simple loop, the event is split into multiple concurrent tracking tiers:
The Global Progress Bar: The entire server network will contribute to a massive global ladder requiring a total of 30,000 points to completely fill. Progression milestones are tracked at specific checkpoints: 9,000 points, 21,000 points, 27,000 points, and 30,000 points.
The Sub-Ladders: Beneath the global tracker sit three distinct sub-ladders requiring 10,000 points each, separating progression pathways into specific categories of corporate and industrial contribution.
No Point Splitting: Crucially, the leaked code dictates that points are not split between party members. Each completed objective yields flat rewards to individual accounts, meaning grouping up will be highly efficient for fast-tracking progress.
The Mission Pool: 32 Unique Contractor Contracts
To fill these point bars, CIG is deploying a massive suite of 32 unique missions distributed by standard system contractors. The data files reveal that each individual mission will reward players with a flat 100 points upon successful completion.
The event fully embraces Star Citizen's multi-role universe, distributing the 32 missions across several distinct gameplay loops:
Combat & Patrols: Traditional fighter pilots will secure airspace, run sector patrols, and eliminate hostile pirate interdictions surrounding core lanes.
Hauling & Cargo Deliveries: Industrial transport ships will play a major role, moving specialized event-related freight across major planetary hubs and orbital stations.
Refueling & Logistics: Fleet support ships will be highly valued, with dedicated missions tracking ship-to-ship refueling and material transportation to keep the sector-wide efforts moving. Players preparing for the event's wider economy can also check their available Star Citizen AUEC for in-game activities and expenses.
When Will Visiting IASI Go Live?
Because the event files were uncovered within the Alpha 4.10.2 Evocati build, it is highly likely that CIG plans to deploy Visiting IASI as a surprise mid-patch live event during the upcoming fall cycle.
With the current Orison Relief Support scheduled to run until October 7, 2026, players can expect Alpha 4.10.2 to hit the live servers right alongside the conclusion of that event, making mid-October the most probable launch window for the Visiting IASI global grind.
CIG has not yet made an official comment regarding the leak, but community forums on Reddit (r/starcitizen) are already flooded with organization coordinators planning tactical fleets to optimize their 32-mission rotations the second the patch hits the live environment.


