Summary
This guide breaks down a high-end SS20-viable build that leverages the Ill Omen mechanic, triple curses, and massive aura effect stacking. Based on a fully tested endgame setup, it covers gear optimization, skill choices, and the critical interactions that make this build capable of tackling the toughest content in the game—whether you're grinding for gear yourself or prefer to buy Torchlight: Infinite FE to fast-track your upgrades.
Understanding the Core Mechanic: Ill Omen
The Ill Omen is a damage-over-time mechanic that applies stacks to cursed enemies. When the maximum of 10 stacks is reached, the effect triggers: non-Elite enemies are instantly eliminated, while Elite enemies take True Damage equal to 20% of their maximum life . This burst damage is one of the most powerful scaling tools for endgame bossing.
Important limitations to understand:
Supreme bosses will only trigger Ill Omen once under normal circumstances
Reap Purification changes this interaction, allowing repeated applications
Ill Omen efficiency has a 100% effectiveness cap – going over provides no additional benefit
The build uses Reap Purification, which converts the Ill Omen effect to: "Enemies take True Damage equal to 2.5% of Max Life when gaining 1 stack of Ill Omen" . This creates sustained damage pressure against bosses rather than a single burst.
Triple Curse Setup
A key upgrade in this build is the transition to triple curse, which significantly improves both mapping and bossing performance.
How the setup works:
The Omnis Ring provides the third curse source
The build dropped Wind Breath to equip this ring
Poison Omen is used in the damage setup, replacing Portrait
The triple curse setup enables:
One additional curse application for improved damage
Full utilization of Ill Omen efficiency from both rings
Stronger mapping clear due to the extra curse layer
Ill Omen Efficiency Stacking
This build achieves over 100% Ill Omen efficiency, which is essential after the Reap Purification changes.
Sources of efficiency include:
Both rings with Ill Omen efficiency rolls
The Malice of Deception talent tree
Precise standards, providing bonus aura effect for each aura affecting you
Why over 100% efficiency matters:
Reap Purification now imposes a -50% Ill Omen efficiency penalty
This penalty must be offset to maintain effectiveness
The cap is 100%, so going over is not beneficial but having both rings ensures you hit the cap
The build only needs to reach 100% efficiency; going over provides no additional benefit .
Core Gear Breakdown
Weapons
Weapon | Key Mods | Notes |
Cataclysm Weapon | Cataclysm Sequence | Bought as base to bypass bad rolling luck |
Deep Pain Weapon | Precise Deep Pain Aura (120% effect) | Rolled manually; cost ~10k+ FE for crafting |
Deep Pain aura note: The -20% sealed mana downside is irrelevant because Deep Pain is granted by the boots, not equipped as a skill. This essentially makes the 120% aura effect "free" with no drawback .
For support setup, Controlled Spell replaces Cataclysm's Sequence to increase damage. Guard is an alternative defensive option .
Ring – Vorax Ring
Modified from the previous version:
Barrier mod in the suffix replaced with Flinching Effect
Ill Omen efficiency roll allows reaching the cap without T0
Important: The Ill Omen efficiency cap is 100%, so T0 is not required on this ring if you can hit the cap with the T1 roll .
Omnis Ring
This ring was purchased for approximately 9,000-9,600 FE and required minimal modifications:
Reap Recovery replaced
Ill Omen efficiency and damage affixes rolled over
The base alone was worth ~5,000 FE at the time
Belt
Not fully T0'd, but provides significant damage potential
T0 upgrades would yield more damage if pursued
Boots – Lone Walkers
Key upgrades:
1-to-1 corruption applied
T0 corruption for aura effect
Aura effect breakdown:
Base: 43% aura effect
Sealed mana conversion: 72% sealed mana = 72% aura effect (1% per 1% sealed mana)
Total: ~115% aura effect from boots alone
Passive and Talent Tree Choices
Precise Standards:
Four Precise Standards passive nodes are added to the build. These grant increased aura effect for each aura affecting you (max 5 auras), providing the maximum benefit .
Malice of Deception:
Provides additional Ill Omen efficiency, helping to offset the Reap Purification penalty.
Hero Memories:
Current setup includes Intelligence
Future upgrade path: Red memories for additional hero trait level and T0 affixes
Recommended replacements: T0 Attack/Spell Block (up to 20%) and Skill Area effect for quality of life
SS20 Boss Fight Specifics
Key setup differences for the SS20 fight:
Holiness was used instead of the normal mapping setup
The -15% additional damage taken from cursed enemies was critical for survival
Reap Purification's true damage effect was not reliable against Ordrak (stacks not visible)
The triple curse system still worked against SS20 boss – Ill Omen stacks were visible and trigger at 10 stacks
Survival considerations:
Blink was essential for dodging specific boss phases
The boss's Wilted Spikes attack deals significant DoT and requires careful positioning
Holiness prevented otherwise lethal damage moments
Mapping Setup vs. Bossing Setup
Component | Mapping Setup | SS20 Bossing Setup |
Eternity | Swiftness | Swiftness |
Skill | Reap Purification | Holiness |
Curse | Triple curse | Triple curse |
Movement | Faster clear speed | Blink for dodging |
Mapping benefits:
Triple curse improves clear speed
Dropping Wind Breath removes movement speed penalty
Faster overall clear compared to previous setup
Future Upgrade Path
Priority upgrades:
Nether King Divinity – Replace Scorching Pulse with mods like +1 All Skills or Ill Omen base effect (enemies take 2% additional damage per Ill Omen stack)
Red Hero Memories – T0 Skill Area for quality of life; T0 Attack/Spell Block as needed
Ring T0 modifiers – If attack/spell block remain insufficient
Cost considerations:
Full T0 gear upgrades average approximately 5,680 Flame Elementium
Upgrades follow the Basic → Advanced → Ultimate modifier progression
RNG in the Ultimate modifier stage can cause significantly higher material consumption
Conclusion
This Ill Omen build represents a near-complete endgame setup capable of defeating SS20 content. The core strength comes from:
Triple curse application through Omnis Ring and Poison Omen
Ill Omen efficiency exceeding 100% to offset Reap Purification penalties
Massive aura effect stacking from Lone Walkers and Precise Standards
Free Deep Pain aura via precise rolling on weapons
Holiness for bossing survivability
The build is fully functional for mapping and endgame bossing, with clear upgrade paths for players looking to push further. The author notes that the build is "very satisfying" and SS20 has been completed with the required Divine Ascension tier reached. If you're looking to speed up your progress, you can find Torchlight: Infinite FE for sale through trusted sources like MMOEXP to help fund those high-end gear upgrades without endless grinding.


