Class Overview
Overall Role: Ranged magical DPS, using a Tome and focusing on skill rotation and Fire-based burst, with strong AOE and crowd-control capabilities. Its core damage depends on skill levels, cooldown rotation, and Fire Mark, so players who want to optimize their progression can consider buy Aion 2 Kina to support their character development and improve combat efficiency.
Core Mechanics: Fire Mark, Blaze, MP(Spirit Power), skill cooldown rotation, Damage Increase
Core Mechanics (Must-read for beginners; requires skill level 16)
This core mechanic is mainly for dealing huge damage in dungeons. If you are only following the main quest and leveling quickly, you can jump directly to Skill content and allocate points based on your own preference.

Remember this:Open with the fixed sequence for the first rotation → apply Fire Mark → use Blaze to consume the mark → use Flame Arrow / Blaze / Wish of Concentration to continuously reduce cooldowns → keep MP at a level that supports the rotation. Do not simply press whichever skill lights up.

Set up support skills to quickly execute combos


2、Skill
Reaching level 16+ requires Daevanion core skill investment and Arcana bonuses
Tip: Purchasing skill points can provide a better experience for the Sorcerer. I recommend the mmoexp platform.
Type | Skill | Recommended Level | Specialization | Main Function | Priority |
Active |
| ≥16; Level 20 priority | Level 16 4+5; Level 20: 3+4+5 | Fire Mark + Blaze CD rotation | Core |
Active |
| ≥16; Level 20 priority | Level 16: 1+5; Level 20: 1+3+5 | Core burst + Lifesteal + CD rotation | Core |
Active |
Wish of Concentration (Core) | ≥16; Level 20 priority | Level 16: 4+5; Level 20: 2+4+5 | Combat Speed + skill CD rotation | Core |
Active |
| ≥16; Level 20 priority | Level 16: 2+4; Level 20: 2+3+5 | AOE + Hellfire CD + rotation initiation | Core |
Active |
| Level 12; increase further if possible | — | Mob grouping + damage-related support | Utility |
Active |
| Level 16; Level 20 later | Level 16: 2+5; Level 20: 2+4+5 | Damage + Break + AOE | Important |
Active |
| Level 16 | — | Break; use when the BOSS enters the corresponding state | Utility |
Active |
| Level 12 | — | Mob grouping / Control / AOE | Utility |
Active |
| Level 12 | — | Control | Utility |
Active |
| Level 12 | — | Additional damage / Recovery | Utility |
Active |
Winter's Shackles | Level 12 | — | Team support / damage-related buff | Utility |
Active |
| Personal preference | — | Crowd-control removal / survival; can be increased when there is a lot of control in dungeons | Survival |
Passive |
| As high as possible | — | Core Sorcerer rotation passive | Priority |
Passive |
| As high as possible | — | Important offensive passive; high value for Damage Increase | Priority |
Passive |
| Prioritize | — | Supports MP and effects related to abnormal status | Priority |
Passive |
Grace of Enhancement | Prioritize | — | Damage Increase and additional damage mechanics when MP is above 50% | Priority |
Passive | Other Passives | Damage > Rotation > Survival | — | When core offensive passives are not maxed, do not prioritize pure defensive skills | Secondary |
Stigma |
Element Enhancement | Prioritize development | — | Mainly used to increase overall damage | Priority |
Stigma |
Delayed Explosion | Prioritize development | — | Mainly used to improve sustained damage and skill rotation | Priority |
Stigma | Other Stigmas | Limited resources: Damage Stigmas first → Utility Stigmas → Survival Stigmas | — | Limited resources: Damage Stigmas first → Utility Stigmas → Survival Stigmas
| Secondary |
3、Gear
Before reaching level 45, use the gear from the main quests. After level 45, run Krao Cave to obtain gold gear and then roll its attributes.
Slot | Gear | Recommended Stats/Skills | Notes |
Weapon | Tome | Damage Increase / Critical Hit / Attack / Combat Speed / Multi-Hit | Core offensive stats |
Armor | Helmet | Attack / Critical Hit / Damage Increase / Combat Speed | Offensive stats |
Armor | Shoulders | Critical Hit / Damage Increase / Attack / Combat Speed | Offensive stats |
Armor | Chest | Damage Increase / Attack / Critical Hit / Combat Speed | Offensive stats |
Armor | Pants | Damage Increase / Attack / Critical Hit / HP | Also supports survival |
Armor | Gloves | Combat Speed / Critical Hit / Damage Increase / Attack | Damage rotation |
Armor | Cloak | Attack / Damage Increase / Critical Hit / Combat Speed | Offensive stats |
Armor | Shoes | Move Speed / Combat Speed / Critical Hit / Damage Increase | Move Speed helps dodge skills and reposition for damage |
Accessories | Necklace, Earrings | Attack / Damage Increase / Critical Hit / Combat Speed | Offensive stats |
Accessories | Rings | Attack / Flame Arrow / Blaze / Wish of Concentration / Firestorm; then Hellfire / Bittercold Wind | Prioritize when they provide core skill levels |
Accessories | Bracelet | Wisdom / Time / Destruction / Death / Illusion | Match according to your own Main God Stats |
4、Increasing Combat Power
Daevanion Point Type | Early Priority | Recommended Investment | Main Function | Investment Notes |
Yellow (Basic Stats) | ★★★★★ | Prioritize maxing | Basic stat benefits | Prioritize completing the yellow nodes early as the foundation of overall combat power |
Blue (Active Skills) | ★★★★★ | Flame Arrow, Blaze, Wish of Concentration, Firestorm, Hellfire | Increases core active skill levels | Prioritize core damage skills; then Bittercold Wind, Winter's Shackles, Ice Chain |
Green (Passive Skills) | ★★★★☆ | Fire Mark, Robe of Flame, Absorb Essence, Grace of Enhancement | Enhances damage, MP, and Damage Increase | Prioritize core passives, then fill out other damage and survival passives |
Critical Hit | ★★★★★ | Prioritize maxing | Increases Critical Hit-related damage | After Level 45Recommended to prioritize maxing |
Other Stats | ★★★☆☆ | Additional Attack > Damage Increase > HP > Defense | Adds damage and survivability | With limited resources, invest in this order |
MP | ★★☆☆☆ | Adjust according to your rotation needs | Maintains the resource for skill rotation | Needs to be managed, but has lower priority than offensive stats |
Daevanion Sources
Source | Available Rewards | Early Priority | Notes |
Main, Side, and Regional Quests | Daevanion Points and other progression rewards | ★★★★★ | Do not skip side and regional quests early on |
Ariel's Traces | Daevanion Points | ★★★★★ | External sources explicitly list it as a source of Daevanion Points |
Abyss Main God Traces | Daevanion Points, Enhancement Materials | ★★★★☆ | Provides a steady way to accumulate Daevanion-related resources |
Abyss Orders, Supply Requests | Daevanion Points, Enhancement Materials | ★★★★☆ | A daily/progression resource source |
Sealed Dungeons | Daevanion-related rewards, Daevanion Crystals, etc. | ★★★★☆ | Content used for Daevanion progression |
Ancient Tree Festival | Daevanion Points and other rewards | ★★★☆☆ | Event rewards include Daevanion resources |
Nightmare Dungeons, Subjugation Battles | Enhanced Daevanion Points, gear, etc. | ★★★☆☆ | Can serve as a supplemental source in the mid game |


Main God Stats
Main God StatsMainly come from Pantheon and Arcana
Main stats to consider: Wisdom, Destruction, Time, Death, Illusion, Life
Among them:
Wisdom Prioritize it; it mainly supports the Sorcerer's offensive stats.
Time Important for maintaining the rotation.
Destruction / Death Used to increase overall damage output.
Illusion Consider it if the current version's gear/card system can create synergy.

Pantheon mainly provides Main God Domain points by collecting and placing decorations such as paintings and statues, which are then converted into character stats. Early on, there is no need to stop the main quest specifically to farm it; prioritize collecting relevant drops, conversion materials, or seasonal rewards when you encounter them.
Pantheon Content | Source | Early Priority | Notes |
Paintings / Artworks | Field Bosses, World BOSSes, and some dungeon drops | ★★★★☆ | Different paintings correspond to different Main God Domain points; configure them as needed after obtaining them |
Statues | Dungeons, reward chests, events, and other content | ★★★☆☆ | Like paintings, these are Pantheon decorations; focus on the Main God Domain stats they provide |
Season Ranking Decorations | Season ranking rewards from Nightmare, Abyss, Transcendence, etc. | ★★★☆☆ | Some season rankings provide Pantheon decorations and are a periodic source |
Conversion / Material Transformation | Use Pantheon-related materials for conversion | ★★★★☆ | Some decorations require Material Transformation; do not force production when materials are insufficient |
Deava Pass / Event Rewards | Deava Passes, limited-time events, etc. | ★★★☆☆ | An additional acquisition channel that can be completed alongside other activities during events |

Arcana
Arcana is an important part of combat power in the mid-to-late game. Early on, focus on unlocking the system, completing Transcendence content, and accumulating basic Arcana; once you have the corresponding crystals, proceed with synthesis and set development.
Arcana Content | Source | Core Materials / Method | Early Priority |
Normal / Basic Arcana | Rewards from each stage of Transcendence dungeons | Obtained directly by clearing Transcendence content | ★★★★★ |
Seasonal Arcana | Seasonal content, Transcendence gameplay, and related rewards | Obtain according to current-season rewards | ★★★★☆ |
Arcana Set Effects | Obtained through synthesis | Mysterious Crystals (Engraved) and other crystal materials | ★★★★☆ |
Libra Arcana | Transcendence content such as the Sunken Temple of Life | Harmony Crystal (Engraved) synthesis | ★★★☆☆ |
Season 3 Advanced Arcana / Sets | Related Transcendence dungeons and seasonal content | Pure Crystals, Shining Pure Crystals, etc. | ★★★☆☆ |
Arcana Crystals | Corresponding Transcendence dungeons, Arcana extraction, and Material Transformation | Mysterious Crystals / Pure Crystals, etc. | ★★★★☆ |
Event / Shop Materials | Limited-time events, Gentle Breeze Wind Breeze Merchants, etc. | Obtain according to the exchange rules during the event period | ★★★☆☆ |

Arcana source note: Official information shows that Arcana can be obtained through Transcendence content; new Arcana and sets are added in different seasons. For example, "Libra" requires Harmony Crystals obtained from the corresponding content for synthesis; Season 1 and 2 Arcana can be extracted into Mysterious Crystals, while Season 3 Arcana can be extracted into Pure Crystals. Specific exchange materials and dungeon rewards may change with updates.
5. Wings
Wings are a long-term progression system.Early on, focus on "unlock first, then enhance." It is not recommended to let the pursuit of high enhancement levels interfere with gear, skill, and Daevanion progression.The initial wings can be obtained through basic quests; other wings can come from dungeons, Conquest content, events/passes, shops, and other sources.
Wing Content | Source | Early Priority | Notes |
Initial / Basic Wings | Main quests or basic tutorial quests | ★★★★★ | Prioritize completing quests to unlock them; first ensure basic functions such as flying and gliding |
Dungeon-Dropped Wings / Wing Materials | Party dungeons, Expedition/Conquest, and other content | ★★★★☆ | Participate according to your current item level and accumulate them when available |
Conquest / Special Area Wing Materials | Conquest content and special-area gameplay | ★★★★☆ | Some wing materials can be obtained through the corresponding gameplay; follow the current item description |
Event / Season / Pass Wings | Event rewards, season rewards, Pass Shop | ★★★☆☆ | A periodic source; prioritize exchanging for them when events are active |
Shop / Cosmetic Wings | Game Shop and cosmetic-related content | ★★☆☆☆ | Mainly distinguish between "equipment wings" and purely cosmetic wings; cosmetics do not necessarily provide equipment effects |
Wing Enhancement Materials | Kinah, Tuning Stones, Enhancement Stones, etc. | ★★★★☆ | Check the success rate and material cost before enhancing; current data shows wings can be enhanced up to +10 |

Pets are a long-term collection and progression system. Early on, unlock the system and get a usable pet first, then gradually collect and develop pets through monster farming, dungeons, and events; do not let pet collecting interfere with skill, gear, and Daevanion progression.
Pet Content | Main Sources / Acquisition Methods | Early Priority | Notes |
Basic Pets | Main quests/early quests and pet system unlock content | ★★★★★ | Follow the main quest to unlock it first; do not stop the main quest for pets |
Common Pet Collection | Unlock after defeating the corresponding monsters and collecting pet-related souls/materials | ★★★★☆ | Farm them specifically when you find a pet you like or find useful |
Dungeon-related Pets | Dungeons and corresponding rewards | ★★★★☆ | Accumulate them while doing dailies/dungeons; no need to hard-farm them separately |
Event / Seasonal Pets | Limited-time events, seasons/passes, etc. | ★★★☆☆ | Obtain them during events and pay attention to availability periods |
Special Pets | Special events, shops, and other sources | ★★☆☆☆ | First distinguish functional pets from cosmetic/collection pets |
Pet Growth | Pet materials, duplicate collection, and in-system development | ★★★☆☆ | With limited resources, secure main-line combat power first, then fill this in gradually |
Auto Loot | Pet system function (current-version update) | ★★★★☆ | Once enabled, it mainly improves convenience when farming monsters daily |
Sorcerer Pet Approach: The Sorcerer itself relies on skill rotation, MP, and offensive stats, so early pet development should focus on "convenience + steady progression." Do not use resources needed for core skills, gear, and Daevanion progression just to pursue pet collections. If you choose to spend money to speed up progression, you can also consider buy Aion 2 Boosting to save time and maintain focus on your core character development.
Pet Species Understanding Traits
Priority | Main Traits to Farm | Sorcerer Use | Notes |
★★★★★ Core | Attack / Damage Increase | Directly increases core damage | Prioritize keeping and developing |
★★★★★ Core | Critical Hit-related | Enhances burst damage | Prioritize completing |
★★★★☆ | Combat Speed | Improves skill rotation and damage rhythm | Farm these heavily when rotation feel is a high priority |
★★★★☆ | Core Skill-related Traits | Centered on Flame Arrow, Blaze, Wish of Concentration, and Firestorm | Prioritize when they can increase core skills |
★★★☆☆ | MP-related | Maintains the resource for skill rotation | Add these when the rotation is not smooth |
★★★☆☆ | HP/Defense and other survival traits | Increase farming and dungeon survivability | Add these after damage is established |
★★☆☆☆ | Low-value / Pure Collection Traits | Limited benefit to current damage | Do not invest in these when resources are limited |
You can save the image at the end for quick reference while playing
Flame Arrow (Core)
Blaze (Core)
Firestorm (Core)
Bittercold Wind
Hellfire
Flame Scatters
Ice Chain
Frost
Frost Burst
Dediance
Fire Mark
Robe of Flame
Absorb Essence




