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ARC Raiders Trials Season 3 Finale: Ultimate Guide to Crushing the Last Week

ARC Raiders Apr-22-2026 PST

The official announcement just dropped from the ARC Raiders team, and it's a clear call to arms for every Raider still grinding in Speranza. Titled "Trials Season 3 Finale - April 20-28," the post hits like a fully loaded Extract train: "This is it, Raiders. The final Trials week of Season 3 is speeding into Speranza like an Extract train piloted by Scrappy. The Queen and Matriarch are waiting, and they're in a terrible mood…  Race to finish Season 3 and earn the variations of the Torque Set based on your final placement. Going into the final week, what's your rank, Raiders?"

ARC Raiders Trials Season 3 Finale: Ultimate Guide to Crushing the Last Week

Accompanying the post is a sleek in-game graphic that lays out exactly what's on the line this week. Five high-stakes Trials are live, each with massive scoring potential, plus a blanket 2X POINTS ON ALL MAJOR MAP CONDITIONS. Season 3 ends April 29, and your final leaderboard rank determines which colorways and variants of the exclusive Torque Set outfit you walk away with. Hit at least Rookie II and the base Torque is yours; climb into Daredevil or Hotshot territory for the premium variants.

This isn't just another weekly rotation-it's the grand finale of an entire season's worth of Trials progression. Every point you bank from April 20 through 28 directly feeds into your season-long leaderboard position. With the Torque Set already praised by the community as one of the sharpest-looking outfits in the game (industrial F1-racer meets deep-space explorer aesthetic), the motivation to go hard is real. Whether you're a solo sweat, a duo hunter, or a trio coordinator, this guide breaks down every Trial, optimal strategies, map-specific routes, boss fight nuances, and ranking math so you can maximize your placement before the season clock hits zero.


How Trials Work in Season 3 - Quick Refresher

Trials are time-limited, repeatable challenges that award stars and points based on performance. You queue into standard raids, complete the listed objectives while surviving the PvPvE chaos of ARC threats and enemy players, and rack up points that push you up the personal and global leaderboards. Each week's Trials rotate, but the finale week features a hand-picked lineup designed to test every core loop: exploration, mob damage, boss DPS, and map-specific mastery.

The big hook this week? 2X points across all major map conditions. That means Electromagnetic storms, Hidden Bunker events, or any other global modifiers that normally boost scoring are now doubled. Extract trains, loot density, and enemy spawns shift with these conditions, so smart Raiders will chase the highest-multiplier maps every run. Points contribute to your season rank, and only your final snapshot on April 29 matters for the Torque rewards. No pressure-but every raid counts.


Trial-by-Trial Breakdown & Max-Score Strategies

1. Search ARC Probes (Open/Search ARC Probes)

This Trial rewards you for locating and interacting with ARC Probes scattered across maps. Probes are tall, glowing cylindrical devices that give 200 points each when searched (exact value scales with multipliers). The goal is volume-find as many as possible before the raid timer or your extraction window closes.

Hot spots: Spaceport's Hidden Bunkers and the main tower perimeter are probe goldmines, especially under EM Storm conditions. Blue Gate traffic tunnels also spawn clusters near container piles. Pro route: Spawn → immediate circular sweep of known probe locations while clearing husks for safe passage. Solo players can realistically hit 25k-30k points per raid; coordinated squads pushing 60k+ by splitting lanes. Tip: Bring high-mobility gear (grappling hook, sprint mods) and a light loadout to outrun rats while scanning. Prioritize 2X map conditions to turn a decent haul into leaderboard fuel.

2. Damage Fireflies

Fireflies are the fast-moving, flame-spewing aerial ARC drones that swarm mid-to-late raid. This Trial tracks total damage dealt to them-quantity over single-target bursts. Expect to see them in open areas like Baron Clearing or around Spaceport landing pads.

Optimal loadout: Mid-range automatic weapons or explosive secondary gadgets that can track and multi-hit swarms. Shotguns shred up close, but sustained DPS rifles or SMGs with fire-rate mods shine for consistent ticks. Pro tip: Position near high-traffic chokepoints where Fireflies naturally funnel in during events. 2X map conditions often increase Firefly density, so chase those lobbies. Aim for 50+ Fireflies damaged per raid to push star thresholds-groups can chain-clear entire waves for massive multipliers.

3. Damage Queens or Matriarchs

The marquee boss Trial. Queens and Matriarchs are the massive, high-health ARC heavies that spawn in specific raid events. The post calls them out directly: "The Queen and Matriarch are waiting, and they're in a terrible mood." Damage dealt (not necessarily kills) counts toward your score, so even partial contributions add up.

Matriarch is generally considered the easier target for consistent damage-slightly lower health pool and more predictable attack patterns (ground slams, acid pools). Queens hit harder with wider AoE flame bursts and aerial phases. Best strategy: Bring dedicated boss DPS (heavy rifles, rocket launchers, or coordinated focus fire). Use environmental cover, kite into open space, and coordinate with randoms if solo queuing. Hidden Bunker or high-threat events often guarantee a boss spawn. With 2X multipliers active, one solid boss fight can net thousands of points. Watch for third-party rats-position your extract plan before the fight even starts.

4. Spaceport - Damage Flying ARC Inside the Walls

Map-specific and laser-focused. Inside the Spaceport walls (tower interior and surrounding platforms), flying ARC units patrol constantly. Deal damage to them while staying within the walled perimeter. The verticality here is key-use elevators, catwalks, and grapple lines to stay mobile.

Loadout recommendation: Long-range or hitscan weapons that can track fast-moving aerial targets. Stay inside the walls (don't chase outside perimeter spawns). EM Storm conditions on Spaceport double everything, turning this into a point printer.

Solo route: Spawn → immediate tower ascent, clear interior patrols, then loop the outer walls. Squads can divide floors for overlapping coverage.

5. The Blue Gate - Open Containers Inside the Traffic Tunnels

Blue Gate's underground traffic tunnels are packed with locked containers that count when opened/searched. This is a pure looting/exploration Trial-find, breach, and loot as many as possible. Tunnels are dark, linear, and rat-heavy, so stealth or overwhelming firepower is mandatory.

Route: Enter via the main Blue Gate breach points, follow the red-lit corridors, and systematically clear container clusters. High-mobility builds excel here because you can zip between sections before enemy players rotate in. 2X map conditions increase container density and spawn rates. Expect 12,000+ points from a clean 30-minute tunnel sweep; top players push 70k+ by chaining multiple tunnel sections.


Ranking Math & Torque Set Rewards

Your Trials points feed directly into a seasonal leaderboard. At season close (April 29), ranks are locked and rewards distributed:

Rookie II → Base Torque outfit (red colorway)

Higher tiers (Daredevil, Hotshot) → Additional color variants, parts, and premium cosmetic upgrades

The Torque Set is widely regarded as one of the cleanest outfits in Arc Raiders-slick industrial racing-suit styling with utility pouches and helmet options that pair perfectly with any loadout. Variations unlock based purely on final placement, so consistent performance across all five Trials this week is the fastest way to climb. Even if you're not top 100 globally, hitting the Rookie II threshold is very achievable with focused play.


Pro Tips to Dominate the Finale Week

Chase 2X Maps: Always check the current map condition before queuing. EM Storm + Spaceport or Hidden Bunker rotations are your best friends.

Loadout Flexibility: Keep two presets ready-one for boss/mobility Trials, one for looting/exploration.

PvPvE Awareness: The game's extraction nature means rats will camp boss spawns and tunnel entrances. Use decoys, sound traps, and extract planning to minimize third-party losses.

Group Up When Possible: While solos can compete, trios or duos clear bosses and sweep maps far more efficiently.

Daily Consistency: Seven days of focused runs (even 2-3 raids per day) will outpace sporadic marathon sessions. Track your personal point average and adjust routes accordingly.


Why This Week Matters - The Bigger Picture

This finale isn't just about cosmetics. It's the last chance to influence your Season 3 legacy before the next chapter begins. The Torque Set stands as a visible badge of dedication-something you'll wear into future seasons as a reminder of the grind that got you there. Whether you're pushing for Hotshot or simply securing the base variant, the mix of exploration, boss DPS, and map mastery in this week's Trials perfectly encapsulates everything that makes Arc Raiders addictive: high-risk, high-reward raids where every decision matters. You will earn numerous rewards—including rare ARC Raiders items/blueprints, a wealth of resources such as ARC Raiders Coins—and be fully prepared for the new Expedition 3.

So, Raiders-what's your rank going into this final week? Drop into Speranza, chase those 2X multipliers, melt some Fireflies, crack open every container in the Blue Gate tunnels, and give the Queen and Matriarch the fight of their lives. The Torque Set is waiting, and the Extract train is already speeding down the tracks.




MMOexp ARC Raiders Team